Releases: nesrak1/AssetsTools.NET
AssetsTools Update 10 (2.0.4)
Lot's of new features are in update 10. To name a few, 2019.3/4 assets files and bundles are supported, full bundle write support was added, AssetsView got a texture viewer (right click texture2d), and many many bugs were fixed (thanks to everyone who helped out!) There are still more things I want to add/change/cleanup before I do a full release.
Cldbs are still from 2019.2, still waiting for DerPopo to update those (if it takes too long I can do some slightly manual work to update them but would rather wait if I can)
Texture2D decoding is broken for 2019.3+ (or maybe only 2019.4?) so this will be fixed in a later update.
AssetsTools Update 9 (2.0.3)
Hotfix for class package file where MonoScripts didn't have the assembly field.
AssetsTools Update 8 (2.0.3)
Added support for unity 5.0-5.4, added etc and etc2 texture formats (the other two etc2 formats are coming soon), added a texture viewer to AssetsView (still wip), and fixed a bug when writing with WriteToByteArray.
AssetsTools Update 7 (2.0.2)
Fixed when opening bundles in AssetsView or AssetsTools would crash instead of correctly handing it. Also changed how path replacing is worked by hardcoding path replacements, making written paths more accurate (this may be changed in the future).
AssetsTools Update 6 (2.0.1)
Version 4 cldbs are supported now (so if you want to mess with MonoBehaviour cldbs you can. It's only really useful if you want to change out the TypeTree program the original UABE comes with.) AssetView now has folder searching for MonoBehaviours and raw data asset search. For the asset search, Use the text button to search for text, hex button to search for a binary string (ie e3250000, don't use 0x), and position button to search for any assets at a position (you can use 0x to search by a hex position if needed.) PPtrs are also labeled now in the GameObject viewer.
AssetsTools Update 5
This is a preview release of AssetsTools.NET v2. New features include bundle loading in AssetsView, bug fixes, more ulong to long changes, and much more.
AssetsTools Update 4
This is a preview release of AssetsTools.NET v2. There's still a lot of testing to do so only the binaries will be uploaded for now. The main changes are MonoClass being renamed to MonoDeserializer, many fixes and speed improvements to MonoDeserializer, removing p and pp from variable names, removing redundant fields, and changing fields from unsigned to signed. Old code will almost be guaranteed to be broken with this update.
AssetsTools Update 3
Faster loading in AssetsView
(Looking for the most recent version of AssetsTools? Please go to the full releases page which includes prereleases here.)
AssetsTools Update 2
Fixes for AssetsView, quick dependency switching, faster loading, progress bar, etc.
AssetsTools Update 1
Note:
To run AssetsView, the whole classdata.tpk file needs to be decompressed.
Open UABE, and go to Options > Edit Type Package. Open classdata.tpk.
Uncheck "Compress the file (LZMA)" and click OK. Then copy the file to this folder.