The idea is to have the state and behavior unified under the same name in the ComputationContext. Also that should make it possible to use something like this::property inside tables to get values from the associated state.
The reason for that is to have the ability to describe objects AND their behavior in the same table, not in a set of separate ones.
Probably the resulting tables will contain many irrelevant declarations though - I need to research that.
The idea is to have the state and behavior unified under the same name in the
ComputationContext. Also that should make it possible to use something likethis::propertyinside tables to get values from the associated state.The reason for that is to have the ability to describe objects AND their behavior in the same table, not in a set of separate ones.
Probably the resulting tables will contain many irrelevant declarations though - I need to research that.