Commit bd8ef11
kstreicher
fix(163): Add Zenject.SampleGame1.asmdef and Zenject.SampleGame2.asmdef which are required if Zenject.asmdef is not using auto reference (+2 squashed commit)
[86a08a93] fix: Re-add Zenject.asmdef and rename to "Z"enject as the assembly should match the name for case sensitive systems.
[ca06f460] fix: Reset project version to 2019.3.0f1 and remove all related changes (+1 squashed commits)
[817e4ec0] fix(build): Replace zenject.ref.asmref with Zenject.SampledBuilder.Editor.asmdef which is only included in the editor to avoid usage of UnityEditor outside of the editor (+1 squashed commits)
[8f9dafbf] fix(.gitignore): Ignore UnityProject/UserSettings/* which is a new user specific folder, which previously was stored in /Library (see https://forum.unity.com/threads/whats-the-usersettings-directory.754436/#post-5029937)
fix(packages-lock.json): Should be checked in, but wasn't or did not exist in the old unity version (+1 squashed commits)
[1f431e39] fix(161): Update zenject.asmdef to specify all default values1 parent c2e3350 commit bd8ef11
9 files changed
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File tree
- UnityProject/Assets
- Plugins/Zenject
- OptionalExtras
- SampleGame1 (Beginner)/Scripts
- SampleGame2 (Advanced)/Scripts
- SampleBuilder/Editor
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