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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 44 <AssemblyName >AdvancedHints</AssemblyName >
55 <TargetFramework >net48</TargetFramework >
66 <AllowUnsafeBlocks >true</AllowUnsafeBlocks >
7- <Authors >Build</Authors >
7+ <Authors >Build (original), moddedmcplayer </Authors >
88 <Version >1.0.0</Version >
99 <AppendTargetFrameworkToOutputPath >false</AppendTargetFrameworkToOutputPath >
1010 <CopyLocalLockFileAssemblies >false</CopyLocalLockFileAssemblies >
2828 <Reference Include =" CommandSystem.Core" HintPath =" $(EXILED_References)\CommandSystem.Core.dll" Private =" false" />
2929 <Reference Include =" Mirror" HintPath =" $(EXILED_References)\Mirror.dll" Private =" false" />
3030 <Reference Include =" NorthwoodLib" HintPath =" $(EXILED_References)\NorthwoodLib.dll" Private =" false" />
31- <Reference Include =" UnityEngine" >
32- <HintPath >$(EXILED_REFERENCES)\UnityEngine.dll</HintPath >
33- </Reference >
34- <Reference Include =" UnityEngine.AnimationModule" >
35- <HintPath >$(EXILED_REFERENCES)\UnityEngine.AnimationModule.dll</HintPath >
36- </Reference >
37- <Reference Include =" UnityEngine.AssetBundleModule" >
38- <HintPath >$(EXILED_REFERENCES)\UnityEngine.AssetBundleModule.dll</HintPath >
39- </Reference >
4031 <Reference Include =" UnityEngine.CoreModule" HintPath =" $(EXILED_References)\UnityEngine.CoreModule.dll" Private =" false" />
4132 <Reference Include =" UnityEngine.AudioModule" HintPath =" $(EXILED_References)\UnityEngine.AudioModule.dll" Private =" false" />
4233 <Reference Include =" UnityEngine.PhysicsModule" HintPath =" $(EXILED_References)\UnityEngine.PhysicsModule.dll" Private =" false" />
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