Skip to content

Commit 7ddd0b6

Browse files
undo editor project changes part 2
1 parent b065cc2 commit 7ddd0b6

1 file changed

Lines changed: 1 addition & 10 deletions

File tree

AdvancedHints/AdvancedHints.csproj

Lines changed: 1 addition & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
<AssemblyName>AdvancedHints</AssemblyName>
55
<TargetFramework>net48</TargetFramework>
66
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
7-
<Authors>Build</Authors>
7+
<Authors>Build (original), moddedmcplayer</Authors>
88
<Version>1.0.0</Version>
99
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
1010
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
@@ -28,15 +28,6 @@
2828
<Reference Include="CommandSystem.Core" HintPath="$(EXILED_References)\CommandSystem.Core.dll" Private="false" />
2929
<Reference Include="Mirror" HintPath="$(EXILED_References)\Mirror.dll" Private="false" />
3030
<Reference Include="NorthwoodLib" HintPath="$(EXILED_References)\NorthwoodLib.dll" Private="false" />
31-
<Reference Include="UnityEngine">
32-
<HintPath>$(EXILED_REFERENCES)\UnityEngine.dll</HintPath>
33-
</Reference>
34-
<Reference Include="UnityEngine.AnimationModule">
35-
<HintPath>$(EXILED_REFERENCES)\UnityEngine.AnimationModule.dll</HintPath>
36-
</Reference>
37-
<Reference Include="UnityEngine.AssetBundleModule">
38-
<HintPath>$(EXILED_REFERENCES)\UnityEngine.AssetBundleModule.dll</HintPath>
39-
</Reference>
4031
<Reference Include="UnityEngine.CoreModule" HintPath="$(EXILED_References)\UnityEngine.CoreModule.dll" Private="false" />
4132
<Reference Include="UnityEngine.AudioModule" HintPath="$(EXILED_References)\UnityEngine.AudioModule.dll" Private="false" />
4233
<Reference Include="UnityEngine.PhysicsModule" HintPath="$(EXILED_References)\UnityEngine.PhysicsModule.dll" Private="false" />

0 commit comments

Comments
 (0)