Description
While the mod works perfectly in single-player, using the reload function during a multiplayer session causes the session to terminate immediately. This happens regardless of whether both players have the mod installed.
Steps to Reproduce
- Start a multiplayer session with both players having the mod installed.
- As the Host, trigger the reload function using either the 'Reload' button in the ESC menu or the F5 hotkey.
- The session drops instantly.
Actual Behavior
- Host side: The game kicks the player back to the lobby screen (the staging area after session creation).
- Client side: An error message appears: "Connection to the host has been lost."
Expected Behavior
The game should reload the current state/seed without breaking the multiplayer connection or forcing players back to the lobby.
Environment
- Game Version: v0.103.2
- Mod Version: v1.0.3
- Additional Note: Verified that both the Host and Client had the mod installed during testing.
Description
While the mod works perfectly in single-player, using the reload function during a multiplayer session causes the session to terminate immediately. This happens regardless of whether both players have the mod installed.
Steps to Reproduce
Actual Behavior
Expected Behavior
The game should reload the current state/seed without breaking the multiplayer connection or forcing players back to the lobby.
Environment