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setup-env.sh
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executable file
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#!/usr/bin/env bash
set -euxo pipefail
# Prepare conda
set +x && eval "$($(which conda) shell.bash hook)" && set -x
# Setup the OS_TYPE environment variable that should be used for conditions involving the OS below.
case $(uname) in
Linux)
OS_TYPE=linux
;;
Darwin)
OS_TYPE=macos
;;
MSYS*)
OS_TYPE=windows
;;
*)
echo "Unknown OS type:" $(uname)
exit 1
;;
esac
if [[ "${OS_TYPE}" == "macos" && $(uname -m) == x86_64 ]]; then
echo '::group::Uninstall system JPEG libraries on macOS'
# The x86 macOS runners, e.g. the GitHub Actions native "macos-12" runner, has some JPEG and PNG libraries
# installed by default that interfere with our build. We uninstall them here and use the one from conda below.
IMAGE_LIBS=$(brew list | grep -E "jpeg|png")
for lib in $IMAGE_LIBS; do
brew uninstall --ignore-dependencies --force "${lib}"
done
echo '::endgroup::'
fi
echo '::group::Create build environment'
# See https://github.com/pytorch/vision/issues/7296 for ffmpeg
conda create \
--name ci \
--quiet --yes \
python="${PYTHON_VERSION}" pip \
ninja cmake
conda activate ci
pip install --progress-bar=off --upgrade setuptools
echo '::endgroup::'
if [[ "${OS_TYPE}" == windows && "${GPU_ARCH_TYPE}" == cuda ]]; then
echo '::group::Install VisualStudio CUDA extensions on Windows'
if [[ "${VC_YEAR:-}" == "2022" ]]; then
TARGET_DIR="/c/Program Files (x86)/Microsoft Visual Studio/2022/BuildTools/MSBuild/Microsoft/VC/v170/BuildCustomizations"
else
TARGET_DIR="/c/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/MSBuild/Microsoft/VC/v160/BuildCustomizations"
fi
mkdir -p "${TARGET_DIR}"
cp -r "${CUDA_HOME}/MSBuildExtensions/"* "${TARGET_DIR}"
echo '::endgroup::'
fi
echo '::group::Install PyTorch'
# TODO: Can we maybe have this as environment variable in the job template? For example, `IS_RELEASE`.
if [[ (${GITHUB_EVENT_NAME} = 'pull_request' && (${GITHUB_BASE_REF} = 'release'*)) || (${GITHUB_REF} = 'refs/heads/release'*) ]]; then
CHANNEL=test
else
CHANNEL=nightly
fi
case $GPU_ARCH_TYPE in
cpu)
GPU_ARCH_ID="cpu"
;;
cuda)
VERSION_WITHOUT_DOT=$(echo "${GPU_ARCH_VERSION}" | sed 's/\.//')
GPU_ARCH_ID="cu${VERSION_WITHOUT_DOT}"
;;
*)
echo "Unknown GPU_ARCH_TYPE=${GPU_ARCH_TYPE}"
exit 1
;;
esac
PYTORCH_WHEEL_INDEX="https://download.pytorch.org/whl/${CHANNEL}/${GPU_ARCH_ID}"
pip install --progress-bar=off --pre torch --index-url="${PYTORCH_WHEEL_INDEX}"
if [[ $GPU_ARCH_TYPE == 'cuda' ]]; then
python -c "import torch; exit(not torch.cuda.is_available())"
fi
echo '::endgroup::'
echo '::group::Install third party dependencies prior to extension-cpp install'
# Installing with `easy_install`, e.g. `python setup.py install` or `python setup.py develop`, has some quirks when
# when pulling in third-party dependencies. For example:
# - On Windows, we often hit an SSL error although `pip` can install just fine.
# - It happily pulls in pre-releases, which can lead to more problems down the line.
# `pip` does not unless explicitly told to do so.
# Thus, we use `easy_install` to extract the third-party dependencies here and install them upfront with `pip`.
pushd extension_cpp
python setup.py egg_info
# The requires.txt cannot be used with `pip install -r` directly. The requirements are listed at the top and the
# optional dependencies come in non-standard syntax after a blank line. Thus, we just extract the header.
sed -e '/^$/,$d' *.egg-info/requires.txt | tee requirements.txt
pip install --progress-bar=off -r requirements.txt
echo '::endgroup::'
echo '::group::Install extension_cpp (standard ATen API)'
pip install -e . --no-build-isolation
popd
echo '::endgroup::'
echo '::group::Install extension_cpp_stable (stable ABI)'
pushd extension_cpp_stable
pip install -e . --no-build-isolation
popd
echo '::endgroup::'
echo '::group::Collect environment information'
conda list
python -m torch.utils.collect_env
echo '::endgroup::'