diff --git a/DirectXTK_GDKX_2026.slnx b/DirectXTK_GDKX_2026.slnx new file mode 100644 index 00000000..b945abe3 --- /dev/null +++ b/DirectXTK_GDKX_2026.slnx @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/DirectXTK_GDKX_2026.vcxproj b/DirectXTK_GDKX_2026.vcxproj new file mode 100644 index 00000000..60e1b528 --- /dev/null +++ b/DirectXTK_GDKX_2026.vcxproj @@ -0,0 +1,763 @@ + + + + + Debug + Gaming.Xbox.Scarlett.x64 + + + Debug + x64 + + + Profile + Gaming.Xbox.Scarlett.x64 + + + Profile + x64 + + + Release + Gaming.Xbox.Scarlett.x64 + + + Release + Gaming.Xbox.XboxOne.x64 + + + Profile + Gaming.Xbox.XboxOne.x64 + + + Debug + Gaming.Xbox.XboxOne.x64 + + + Release + x64 + + + + DirectXTK12 + DirectXTK12 + {94F17A4D-611B-4B81-8806-B6735910AB31} + en-US + Win32Proj + + 15.0 + Native + x64 + + + + + $(GRDKLatest) + $(GameDKCoreLatest) + $(GameDKXboxLatest) + true + false + + + $(GDKCrossPlatformPath)windows\include + $(GDKCrossPlatformPath)windows\lib\x64 + + + $(GDKPCEditionPath)GameKit\Include + $(GDKPCEditionPath)GameKit\lib\amd64 + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + true + Unicode + false + false + + + StaticLibrary + v145 + true + Unicode + false + false + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + false + Unicode + false + false + + + StaticLibrary + v145 + true + Unicode + false + false + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(GameDK)bin;$(ExecutablePath) + $(GDKWindowsIncludePath);$(IncludePath); + $(GDKWindowsLibPath);$(LibraryPath) + false + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(GameDK)bin;$(ExecutablePath) + $(GDKWindowsIncludePath);$(IncludePath); + $(GDKWindowsLibPath);$(LibraryPath) + false + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + $(GameDK)bin;$(ExecutablePath) + $(GDKWindowsIncludePath);$(IncludePath); + $(GDKWindowsLibPath);$(LibraryPath) + false + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + Bin\GDKX_2026\$(Platform)\$(Configuration)\ + DirectXTK12 + + + + true + Windows + true + true + + + Use + pch.h + + + MaxSpeed + true + NDEBUG;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + + + 6.0 + + + + + true + Windows + true + true + + + Use + pch.h + + + + + MaxSpeed + true + NDEBUG;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + + + 6.0 + + + + + true + Windows + true + true + + + Use + pch.h + + + MaxSpeed + true + NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + + + 6.0 + + + + + true + Windows + true + true + + + Use + pch.h + + + + + MaxSpeed + true + NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + + + 6.0 + + + + + Windows + true + + + pch.h + Use + false + + + EnableAllWarnings + Disabled + true + _DEBUG;_LIB;%(PreprocessorDefinitions) + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + Level4 + ProgramDatabase + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + false + + + 6.0 + + + + + Windows + true + + + pch.h + Use + false + + + + + EnableAllWarnings + Disabled + true + _DEBUG;_LIB;%(PreprocessorDefinitions) + false + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + $(IntDir)$(TargetName).pdb + Level4 + ProgramDatabase + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + false + + + 6.0 + + + + + true + Windows + true + true + + + Use + pch.h + MaxSpeed + _WIN32_WINNT=0x0A00;NDEBUG;USING_GAMEINPUT;_GAMING_DESKTOP;WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP;WIN32;_WINDOWS;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + true + true + Fast + $(IntDir)$(TargetName).pdb + true + true + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + true + + + 6.0 + true + /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) + + + + + true + Windows + true + true + + + Use + pch.h + MaxSpeed + _WIN32_WINNT=0x0A00;PROFILE;NDEBUG;USING_GAMEINPUT;_GAMING_DESKTOP;WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP;WIN32;_WINDOWS;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + true + true + Fast + $(IntDir)$(TargetName).pdb + true + true + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + Level4 + true + + + 6.0 + true + /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) + + + + + Windows + true + + + pch.h + Use + false + EnableAllWarnings + Disabled + _WIN32_WINNT=0x0A00;_DEBUG;USING_GAMEINPUT;_GAMING_DESKTOP;WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP;WIN32;_WINDOWS;_LIB;%(PreprocessorDefinitions) + $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) + Fast + $(IntDir)$(TargetName).pdb + true + true + Level4 + ProgramDatabase + /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) + false + + + 6.0 + true + /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + true + true + true + + + + + + + true + true + true + true + true + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Create + Create + Create + Create + Create + Create + Create + Create + Create + + + + + + + + + + + + + true + true + true + + + + + + + + + + + + + + + + + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + Document + + + + + + + + + + + + + + + + + + + + + + This project requires the Microsoft GDK with Xbox Extensions to be installed. If you have already installed the GDK, then run Repair to ensure proper integration with Visual Studio. The missing platform is {0}. + + + + + + <_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0]) + <_ATGFXCPath>$(_ATGFXCPath.Replace("x64","")) + <_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\ + <_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), '10\.0\.\d+\.0')) + <_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\ + + + + <_ATGFXCPath /> + <_ATGFXCVer /> + + + + + <_ATGShaderHeaders Include="$(ProjectDir)Src/Shaders/Compiled/*.inc" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.inc" /> + <_ATGShaderSymbols Include="$(ProjectDir)Src/Shaders/Compiled/*.pdb" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.pdb" /> + + + + + + + + + + <_ATGShaderHeaders Include="$(ProjectDir)Src/Shaders/Compiled/XboxGamingXboxOne*.inc" /> + <_ATGShaderSymbols Include="$(ProjectDir)Src/Shaders/Compiled/XboxGamingXboxOne*.pdb" /> + + + + + + + + + + <_ATGShaderHeaders Include="$(ProjectDir)Src/Shaders/Compiled/XboxGamingScarlett*.inc" /> + <_ATGShaderSymbols Include="$(ProjectDir)Src/Shaders/Compiled/XboxGamingScarlett*.pdb" /> + + + + + \ No newline at end of file diff --git a/DirectXTK_GDKX_2026.vcxproj.filters b/DirectXTK_GDKX_2026.vcxproj.filters new file mode 100644 index 00000000..b3e20206 --- /dev/null +++ b/DirectXTK_GDKX_2026.vcxproj.filters @@ -0,0 +1,390 @@ + + + + + {bd781ce7-c4af-40f5-b970-3e18d4e427c6} + + + {062bb847-bcd6-4e16-9ce5-d649301e796f} + + + {1730fefa-08c9-458d-8563-e21b2119bb5f} + + + {82fb9d3e-dd70-42a8-ac9e-5fa0d2f0acbd} + + + {c320f8fe-0223-436c-ab0b-4b5ae399bd76} + + + {d2e931a3-a934-4d9c-bed4-b7b1137a6627} + + + {0e862607-b322-421e-83d9-51aa055356c4} + + + + + Inc\Shared + + + Inc\Shared + + + Inc\Shared + + + Inc\Shared + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Inc + + + Audio + + + Audio + + + Audio + + + Audio + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src + + + Src + + + Src + + + Src + + + Inc + + + Src\Shared + + + + + Audio + + + Audio + + + Audio + + + Audio + + + Audio + + + Audio + + + Audio + + + Audio + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src\Shared + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Src + + + Audio + + + Src + + + Src + + + + + Src\Shaders\Shared + + + Src\Shaders\Shared + + + Src\Shaders\Shared + + + Src\Shaders\Shared + + + Src\Shaders\Shared + + + Src\Shaders\Shared + + + Src\Shaders + + + Src\Shaders + + + Inc\Shared + + + Src\Shared + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + Src\Shaders + + + + Src\Shaders\Shared + + + \ No newline at end of file