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WINAPP.H
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372 lines (318 loc) · 9.6 KB
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/*
Project: Windows Class Library
Module: WINAPP.H
Description: Application Controller
Author: Martin Gäckler
Address: Hofmannsthalweg 14, A-4030 Linz
Web: https://www.gaeckler.at/
Copyright: (c) 1988-2025 Martin Gäckler
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
THIS SOFTWARE IS PROVIDED BY Martin Gäckler, Linz, Austria ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
*/
#ifndef WIN_APP_H
#define WIN_APP_H
// --------------------------------------------------------------------- //
// ----- switches ------------------------------------------------------ //
// --------------------------------------------------------------------- //
#ifndef STRICT
#define STRICT 1
#endif
// --------------------------------------------------------------------- //
// ----- includes ------------------------------------------------------ //
// --------------------------------------------------------------------- //
#ifdef _MSC_VER
# pragma warning( push )
# pragma warning( disable: 4668 4820 )
#endif
#include <windows.h>
#ifdef _MSC_VER
# pragma warning( pop )
#endif
#include <gak/gaklib.h>
#include <gak/string.h>
#include <gak/xml.h>
#include <gak/directory.h>
#include <WINLIB/WINLIB.H>
#include <WINLIB/bitmap.h>
#include <WINLIB/resourceTags.h>
#include <WINLIB/menu.h>
// --------------------------------------------------------------------- //
// ----- module switches ----------------------------------------------- //
// --------------------------------------------------------------------- //
#ifdef __BORLANDC__
# pragma option -RT-
# pragma option -b
# pragma option -a4
# pragma option -pc
#endif
#ifdef _MSC_VER
# pragma warning( disable: 4355 4365 4512 4625 4626 )
# pragma warning( 1: 4061 4063 4263 )
# pragma comment( lib, "winlib.lib" )
#endif
namespace winlib
{
// --------------------------------------------------------------------- //
// ----- class definitions --------------------------------------------- //
// --------------------------------------------------------------------- //
class CallbackWindow;
class BasicWindow;
#ifdef _MSC_VER
# pragma warning( push )
# pragma warning( disable: 4265 )
#endif
class Application
{
static
HINSTANCE m_appInstance;
static
HINSTANCE m_resInstance;
STRING m_company;
STRING m_country;
STRING m_applicationName;
F_STRING m_fileName;
F_STRING m_pathName;
HICON m_applicationIcon;
const char *m_iconName;
CallbackWindow *m_mainWindow;
gak::xml::Document *m_guiDoc;
gak::xml::Element *m_guiRoot;
gak::IntStrMap m_resourceStrings;
private:
STRING getApplicationFromFile();
protected:
Application( const char *iconName );
virtual bool startApplication( HINSTANCE hInstance, const char *cmdLine );
public:
Application( int iconID=-1 );
~Application();
gak::xml::Document *getGuiDoc( const STRING &xmlSrc );
virtual gak::xml::Document *getGuiDoc();
F_STRING getGuiFile()
{
gak::xml::Document *doc = getGuiDoc();
#ifdef __BORLANDC__
#pragma warn -inl
#endif
return doc ? doc->getFilename() : NULL_STRING;
#ifdef __BORLANDC__
#pragma warn +inl
#endif
}
gak::xml::Element *getResource( const STRING &identifier, const STRING &type, const STRING &filterType );
gak::xml::Element *getFormResource( const char *resourceName )
{
return getResource( resourceName, FORM_TAG, NAME_ATTR );
}
gak::xml::Element *getFrameResource( const char *resourceName )
{
return getResource( resourceName, FRAME_TAG, NAME_ATTR );
}
gak::xml::Element *getScrollerResource( const char *resourceName )
{
return getResource( resourceName, SCROLLER_TAG, NAME_ATTR );
}
gak::xml::Element *getMenuResource( const char *resourceName )
{
return getResource( resourceName, MENU_TAG, NAME_ATTR );
}
gak::xml::Element *getMenuResource( int id )
{
return getResource( gak::formatNumber( id ), MENU_TAG, ID_ATTR );
}
gak::xml::Element *getStringResource( const char *resourceName )
{
return getResource( resourceName, STRING_TAG, NAME_ATTR );
}
gak::xml::Element *getStringResource( int id )
{
return getResource( gak::formatNumber( id ), STRING_TAG, ID_ATTR );
}
virtual CallbackWindow *createMainWindow( const char *cmdLine, int nCmdShow );
virtual void deleteMainWindow( BasicWindow *mainWindow );
virtual int AppMain( HINSTANCE hInstance, const char *cmdLine, int nCmdShow );
static void setInstance( HINSTANCE theInst )
{
m_appInstance = theInst;
}
static void setResInstance( HINSTANCE hInstance )
{
m_resInstance = hInstance;
}
static HINSTANCE getAppInstance()
{
return m_appInstance;
}
static HINSTANCE getResInstance()
{
return m_resInstance ? m_resInstance : m_appInstance;
}
STRING loadString( int stringId );
void setCountry( const STRING &country )
{
m_country = country;
}
STRING getCountry() const
{
STRING country = m_country;
if( country.isEmpty() )
{
char countryBuff[128];
GetLocaleInfo( LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME, countryBuff, sizeof(countryBuff) );
country = countryBuff;
}
#ifdef __BORLANDC__
#pragma warn -inl
#endif
return country;
#ifdef __BORLANDC__
#pragma warn +inl
#endif
}
void setComapny( const char *name )
{
m_company = name;
}
void setApplication( const STRING &name )
{
m_applicationName = name;
}
const STRING &getApplication();
const F_STRING &getFileName();
const F_STRING &getPathName();
const F_STRING getPathName( const STRING &fName )
{
return gak::makeFullPath( getFileName(), fName );
}
STRING GetProfile( const char *section, const char *variable, const STRING &defaultVal, bool stupidMode=false );
long GetProfile( const char *section, const char *variable, long defaultVal, bool stupidMode=false );
long WriteProfile( bool publicVal, const char *section, const char *variable, const char *value, bool stupidMode=false );
long WriteProfile( bool publicVal, const char *section, const char *variable, long value, bool stupidMode=false );
long DeleteProfile( bool publicVal, const char *section="", const char *variable="" );
long DeleteCompanyProfile( bool publicVal );
template <class RESULT_MENU, class MENU_T>
RESULT_MENU *loadMenuNew( MENU_T menuName )
{
RESULT_MENU *theMenu = new RESULT_MENU();
if( theMenu->load( getResInstance(), menuName ) )
{
if( theMenu->load( getAppInstance(), menuName ) )
{
if( theMenu->load( getMenuResource( menuName ) ) )
{
delete theMenu;
theMenu = NULL;
}
}
}
return theMenu;
}
Menu *loadMenu( const char *menuName )
{
return loadMenuNew<Menu>(menuName);
}
Menu *loadMenu( int menuId )
{
return loadMenuNew<Menu>(menuId);
}
static HACCEL loadAccelerators( const char *acceleratorsName )
{
HACCEL theAccelerators = LoadAccelerators( getResInstance(), acceleratorsName );
if( !theAccelerators )
theAccelerators = LoadAccelerators( getAppInstance(), acceleratorsName );
return theAccelerators;
}
static HACCEL loadAccelerators( int acceleratorsId )
{
return loadAccelerators( MAKEINTRESOURCE( acceleratorsId ) );
}
static Bitmap loadBitmap( const char *bitmapName )
{
Bitmap theBitmap = LoadBitmap( getResInstance(), bitmapName );
if( !theBitmap )
{
theBitmap = LoadBitmap( getAppInstance(), bitmapName );
}
if( !theBitmap && !IS_INTRESOURCE(bitmapName) )
{
theBitmap = HBITMAP(LoadImage( NULL, bitmapName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ));
}
#ifdef __BORLANDC__
# pragma warn -inl
#endif
return theBitmap;
#ifdef __BORLANDC__
# pragma warn +inl
#endif
}
static Bitmap loadBitmap( int bitmapId )
{
return loadBitmap( MAKEINTRESOURCE( bitmapId ) );
}
static HICON loadIcon( const char *iconName )
{
HICON theIcon = LoadIcon( getResInstance(), iconName );
if( !theIcon )
theIcon = LoadIcon( getAppInstance(), iconName );
return theIcon;
}
static HICON loadIcon( int iconId )
{
return loadIcon( MAKEINTRESOURCE( iconId ) );
}
HICON getIcon()
{
if( !m_applicationIcon && m_iconName )
m_applicationIcon = loadIcon( m_iconName );
if( !m_applicationIcon )
m_applicationIcon = LoadIcon( NULL, IDI_APPLICATION );
return m_applicationIcon;
}
CallbackWindow *getMainWindow() const
{
return m_mainWindow;
}
#if 0 // ndef __BORLANDC__
/// TODO: analyse whether this skeleton can be used
bool isNative()
{
#ifdef __WIN64__
return true;
#else
bool result;
IsWow64Process( GetCurrentProcess(), &result );
return !result;
#endif
}
#endif
};
#ifdef _MSC_VER
# pragma warning( pop )
#endif
// --------------------------------------------------------------------- //
// ----- exported datas ------------------------------------------------ //
// --------------------------------------------------------------------- //
extern Application *appObject;
} // namespace winlib
#ifdef __BORLANDC__
# pragma option -RT.
# pragma option -b.
# pragma option -a.
# pragma option -p.
#endif
#endif