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CHANGELOG.md
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## [15.0.0] (melonJS 2) - _2023-02-xx_
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+### Added
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+- Renderer: enable batch drawing for rectangle and polygon based primitive shapes
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+- Renderer: new base `Compositor` class that can be extended to create custom WebGL compositors
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### Changed
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- Core: remove remaining polyfills related to pre-ECMAScript 2015 features (as melonJS 2 implementation base is now 100% ES6)
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+- Renderer: refactoring of the `WebGLCompositor` into a `QuadCompositor` and `PrimitiveCompitor` for Quad and Primitive composition
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+### Fixed
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+- Geometry: fix `arcTo()` drawing a "looping" line between the start and end angle
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+- Renderer: fix binding of active shader when switching compositor
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## [14.5.0] (melonJS 2) - _2023-02-13_
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