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classes.py
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executable file
·433 lines (316 loc) · 9.68 KB
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Created on Wed Mar 10 00:06:12 2021
@author: maherme
"""
#%%
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
#%%
r1 = Rectangle(10, 20)
print(r1.width)
r1.width = 100
print(r1.width)
#%%
# You can define method of a class:
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
#%%
r1 = Rectangle(10, 20)
print(r1.area())
print(r1.perimeter())
#%%
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def to_string(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
#%%
r1 = Rectangle(10, 20)
str(r1)
r1.to_string()
#%%
# You can overwrite a method:
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
#%%
r1 = Rectangle(10, 20)
str(r1)
r1
#%%
# You can also overwrite the representation method:
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
#%%
r1 = Rectangle(10, 20)
str(r1)
r1
#%%
# Equality:
r2 = Rectangle(10, 20)
r1 is not r2
r1 == r2
#%%
# r1 == r2 is false because r1 and r2 are different instances.
# You can solve this problem doing the following:
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
def __eq__(self, other):
return self.width == other.width and self.height == other.height
# You can also do: (self.width, self.height) == (other.width, other.height)
#%%
r1 = Rectangle(10, 20)
r2 = Rectangle(10, 20)
r1 is not r2
r1 == r2
#%%
# We can face this problem:
r1 == 100
#%%
# You can solve the problem in this way:
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
def __eq__(self, other):
if isinstance(other, Rectangle):
return self.width == other.width and self.height == other.height
else:
return False
#%%
r1 = Rectangle(10, 20)
r2 = Rectangle(10, 20)
r1 == r2
r1 == 100
#%%
# We can implement other comparison methods like "less than"
class Rectangle:
def __init__(self, width, height):
self.width = width
self.height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
def __eq__(self, other):
if isinstance(other, Rectangle):
return self.width == other.width and self.height == other.height
else:
return False
def __lt__(self, other):
if isinstance(other, Rectangle):
return self.area() < other.area()
else:
return NotImplemented
#%%
r1 = Rectangle(10, 20)
r2 = Rectangle(100, 200)
r1 < r2
r2 < r1
r2 > r1 # This works because Python flip the comparison
#%%
# Other problem of this class is you can access to attributes directly. We can
# also sove this:
class Rectangle:
def __init__(self, width, height):
self._width = width
self._height = height
def get_width(self):
return self._width
def set_width(self, width):
if width <= 0:
raise ValueError('Width must be positive')
else:
self._width = width
def get_height(self):
return self._height
def set_height(self, height):
if height <= 0:
raise ValueError('Height must be positive')
else:
self._height = height
def area(self):
return self._width * self._height
def perimeter(self):
return 2 * (self._width + self._height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self._width, self._height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self._width, self._height)
def __eq__(self, other):
if isinstance(other, Rectangle):
return self._width == other._width and self._height == other._height
else:
return False
def __lt__(self, other):
if isinstance(other, Rectangle):
return self.area() < other.area()
else:
return NotImplemented
#%%
# You can not access directly to an attribute just now
r1 = Rectangle(10, 20)
r1.width
#%%
# Be careful with the following, you are creating a new property, this is
# allowed in Python and it is called "monkey patching":
r1.width = -100
r1._width
#%%
r1.get_width()
r1.get_height()
r1.set_width(-100)
r1.set_width(100)
#%%
# Due to "monkey patching" and because you or other developer can break the
# compatibility of the program, in Python there is a better way to implement
# a solution for a getter and setter method:
class Rectangle:
def __init__(self, width, height):
self._width = width
self._height = height
@property
def width(self):
return self._width
@width.setter
def width(self, width):
if width <= 0:
raise ValueError('Width must be positive')
else:
self._width = width
@property
def height(self):
return self._height
@height.setter
def height(self, height):
if height <= 0:
raise ValueError('Height must be positive')
else:
self._height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
def __eq__(self, other):
if isinstance(other, Rectangle):
return self._width == other.width and self._height == other.height
else:
return False
def __lt__(self, other):
if isinstance(other, Rectangle):
return self.area() < other.area()
else:
return NotImplemented
#%%
r1 = Rectangle(10, 20)
r1.width
r1.height
r1.width = -100
r1.width = 100
#%%
# But we face with other problem using the init method:
r1 = Rectangle(-100, 20)
#%%
# To sove this we can use the internal width and height method of the class:
class Rectangle:
def __init__(self, width, height):
self.width = width # We use internal method here, removing "_"
self.height = height # We use internal method here, removing "_"
@property
def width(self):
return self._width
@width.setter
def width(self, width):
if width <= 0:
raise ValueError('Width must be positive')
else:
self._width = width
@property
def height(self):
return self._height
@height.setter
def height(self, height):
if height <= 0:
raise ValueError('Height must be positive')
else:
self._height = height
def area(self):
return self.width * self.height
def perimeter(self):
return 2 * (self.width + self.height)
def __str__(self):
return 'Rectangle: width={0}, height={1}'.format(self.width, self.height)
def __repr__(self):
return 'Rectangle({0}, {1})'.format(self.width, self.height)
def __eq__(self, other):
if isinstance(other, Rectangle):
return self._width == other.width and self._height == other.height
else:
return False
def __lt__(self, other):
if isinstance(other, Rectangle):
return self.area() < other.area()
else:
return NotImplemented
#%%
# But we face with other problem using the init method:
r1 = Rectangle(-100, 20)
#%%