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Description
Summary
My project uses two packages that use WebRTC: LiveKit SDK and WebRTC for Unity. When trying to build for Android (Meta Quest 3), a graddle build failure is caused due to multiple duplicate classes present in "libwebrtc" files.
How to reproduce
- Create a Unity project (tested version is 6000.3.8 LTS but most likely has the same issue in other versions)
- Switch build platform to Android
- Import LiveKit SDK
- Import WebRTC for Unity
- Attempt to build
Goal
My goal in this project is to be able to join rooms and participate in video calls using LiveKit, but also be able to receive WebRTC streams alone without relying on LiveKit.
Any suggestions on how to fix this issue or recommendations on alternatives to achieve my goal are welcome! 😊
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