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AudioManager.ts
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86 lines (78 loc) · 3.15 KB
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import AudioSession, {
type AppleAudioConfiguration,
} from './AudioSession';
import { log } from '..';
import { audioDeviceModuleEvents } from '@livekit/react-native-webrtc';
export type AudioEngineConfigurationState = {
isPlayoutEnabled: boolean;
isRecordingEnabled: boolean;
preferSpeakerOutput: boolean;
};
/**
* Handles setting the appropriate AVAudioSession options automatically
* depending on the audio track states of the Room.
*
* @param preferSpeakerOutput
* @param onConfigureNativeAudio A custom method for determining options used.
*/
export function useIOSAudioManagement(
preferSpeakerOutput = true,
onConfigureNativeAudio?: (configurationState: AudioEngineConfigurationState) => AppleAudioConfiguration
) {
let audioEngineState: AudioEngineConfigurationState = {
isPlayoutEnabled: false,
isRecordingEnabled: false,
preferSpeakerOutput: preferSpeakerOutput,
};
const tryConfigure = async (newState: AudioEngineConfigurationState, oldState: AudioEngineConfigurationState) => {
if ((!newState.isPlayoutEnabled && !newState.isRecordingEnabled) && (oldState.isPlayoutEnabled || oldState.isRecordingEnabled)) {
log.info("AudioSession deactivating...")
await AudioSession.stopAudioSession()
} else if (newState.isRecordingEnabled || newState.isPlayoutEnabled) {
const config = onConfigureNativeAudio ? onConfigureNativeAudio(newState) : getDefaultAppleAudioConfigurationForAudioState(newState);
log.info("AudioSession configuring category:", config.audioCategory)
await AudioSession.setAppleAudioConfiguration(config)
if (!oldState.isPlayoutEnabled && !oldState.isRecordingEnabled) {
log.info("AudioSession activating...")
await AudioSession.startAudioSession()
}
}
};
const handleEngineStateUpdate = async ({ isPlayoutEnabled, isRecordingEnabled }: { isPlayoutEnabled: boolean, isRecordingEnabled: boolean }) => {
const oldState = audioEngineState;
const newState = {
isPlayoutEnabled,
isRecordingEnabled,
preferSpeakerOutput: audioEngineState.preferSpeakerOutput,
};
// If this throws, the audio engine will not continue it's operation
await tryConfigure(newState, oldState);
// Update the audio state only if configure succeeds
audioEngineState = newState;
};
// Attach audio engine events
audioDeviceModuleEvents.setWillEnableEngineHandler(handleEngineStateUpdate);
audioDeviceModuleEvents.setDidDisableEngineHandler(handleEngineStateUpdate);
}
function getDefaultAppleAudioConfigurationForAudioState(
configurationState: AudioEngineConfigurationState,
): AppleAudioConfiguration {
if (configurationState.isRecordingEnabled) {
return {
audioCategory: 'playAndRecord',
audioCategoryOptions: ['allowBluetooth', 'mixWithOthers'],
audioMode: configurationState.preferSpeakerOutput ? 'videoChat' : 'voiceChat',
};
} else if (configurationState.isPlayoutEnabled) {
return {
audioCategory: 'playback',
audioCategoryOptions: ['mixWithOthers'],
audioMode: 'spokenAudio',
};
}
return {
audioCategory: 'soloAmbient',
audioCategoryOptions: [],
audioMode: 'default',
};
}