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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta content="text/html; charset=utf-8" http-equiv="Content-Type" />
<title>Tower Defense In Space</title>
<link href="layout.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top">
<a href="TowerDefense.html"><img src="textures/Play.jpg" /></a>    
<a href="Story.html"><img src="textures/Story.jpg" /></a>    
<a href="About.html"><img src="textures/About.jpg" /></a></div>
<center>
<div id="content">
<H1>ABOUT THE GAME</H1>
<p><b>The Purpose of this game</b></p>
<blockquote>This game was built as a class project CSC414-Software Engineering 1 at the University of Southern Mississippi. Our project learn how to successfully
create software while working in a team. This project is a game built in three.js designed to run in a web browser.
Our team consisted of five people.</blockquote>
<p><b>Building the game</b></p>
<blockquote>
<ul>
<li>The game was built using ThreeJS/WebGL</li>
<li>Models were found on blenderswap and modified using blender to work with ThreeJS</li>
<li>Github was used for version control</li>
<li>Google+ was used for team communication outside of meeting times</li>
<li>Special Thanks to Jacob Bovatsek for LOADER.js to texture/model caching and for Javascript class design</li></ul></blockquote>
</div>
<div id="footer">created by Ryan & His Mottley Crew<br>
Group Members: Ryan Mottley, Jonathan Wilkes, Kristin Crist, Garrick Aube, Chris Truitt<br>
Fall 2011<br>
<a href="http://orca.st.usm.edu/~strelz/webgleagles">Visit the Class Site</a><br>
<a href="https://github.com/ligerzero459/3DTowerDefense">Code Repository</a></font></div>
</body>
</html>