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add W32::D3D11_APPEND_ALIGNED_ELEMENT
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include/REX/W32/D3D11.h

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@@ -55,6 +55,8 @@ namespace REX::W32
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inline constexpr auto D3D11_8BIT_INDEX_STRIP_CUT_VALUE{ 0xff };
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inline constexpr auto D3D11_APPEND_ALIGNED_ELEMENT{ 0xffffffff };
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inline constexpr auto D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT{ 9 };
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inline constexpr auto D3D11_CLIP_OR_CULL_DISTANCE_COUNT{ 8 };

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