-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathwindow_linux.cpp
More file actions
355 lines (291 loc) · 8.69 KB
/
window_linux.cpp
File metadata and controls
355 lines (291 loc) · 8.69 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
#include <iostream>
#include "../../window.h"
#include "../../window_manager.h"
// Import GTK headers
#include <gtk/gtk.h>
#include <gdk/gdk.h>
namespace nativeapi {
// Private implementation class
class Window::Impl {
public:
Impl(GdkWindow* window) : gdk_window_(window) {}
GdkWindow* gdk_window_;
};
Window::Window() : pimpl_(std::make_unique<Impl>(nullptr)) {
}
Window::Window(void* window) : pimpl_(std::make_unique<Impl>((GdkWindow*)window)) {
}
Window::~Window() {
}
WindowID Window::GetId() const{
// Use pointer address as ID since GDK doesn't provide direct window IDs
return pimpl_->gdk_window_ ? (WindowID)pimpl_->gdk_window_ : 0;
}
void Window::Focus() {
if (pimpl_->gdk_window_) {
gdk_window_focus(pimpl_->gdk_window_, GDK_CURRENT_TIME);
}
}
void Window::Blur() {
if (pimpl_->gdk_window_) {
gdk_window_lower(pimpl_->gdk_window_);
}
}
bool Window::IsFocused() const {
if (!pimpl_->gdk_window_) return false;
// Check if this window is the focus window of its display
GdkDisplay* display = gdk_window_get_display(pimpl_->gdk_window_);
GdkSeat* seat = gdk_display_get_default_seat(display);
if (seat) {
GdkDevice* keyboard = gdk_seat_get_keyboard(seat);
if (keyboard) {
GdkWindow* focus_window = gdk_device_get_window_at_position(keyboard, nullptr, nullptr);
return focus_window == pimpl_->gdk_window_;
}
}
return false;
}
void Window::Show() {
if (pimpl_->gdk_window_) {
gdk_window_show(pimpl_->gdk_window_);
}
}
void Window::ShowInactive() {
if (pimpl_->gdk_window_) {
gdk_window_show_unraised(pimpl_->gdk_window_);
}
}
void Window::Hide() {
if (pimpl_->gdk_window_) {
gdk_window_hide(pimpl_->gdk_window_);
}
}
bool Window::IsVisible() const {
if (!pimpl_->gdk_window_) return false;
return gdk_window_is_visible(pimpl_->gdk_window_);
}
void Window::Maximize() {
if (pimpl_->gdk_window_) {
gdk_window_maximize(pimpl_->gdk_window_);
}
}
void Window::Unmaximize() {
if (pimpl_->gdk_window_) {
gdk_window_unmaximize(pimpl_->gdk_window_);
}
}
bool Window::IsMaximized() const {
if (!pimpl_->gdk_window_) return false;
GdkWindowState state = gdk_window_get_state(pimpl_->gdk_window_);
return state & GDK_WINDOW_STATE_MAXIMIZED;
}
void Window::Minimize() {
if (pimpl_->gdk_window_) {
gdk_window_iconify(pimpl_->gdk_window_);
}
}
void Window::Restore() {
if (pimpl_->gdk_window_) {
gdk_window_deiconify(pimpl_->gdk_window_);
}
}
bool Window::IsMinimized() const {
if (!pimpl_->gdk_window_) return false;
GdkWindowState state = gdk_window_get_state(pimpl_->gdk_window_);
return state & GDK_WINDOW_STATE_ICONIFIED;
}
void Window::SetFullScreen(bool is_full_screen) {
if (!pimpl_->gdk_window_) return;
if (is_full_screen) {
gdk_window_fullscreen(pimpl_->gdk_window_);
} else {
gdk_window_unfullscreen(pimpl_->gdk_window_);
}
}
bool Window::IsFullScreen() const {
if (!pimpl_->gdk_window_) return false;
GdkWindowState state = gdk_window_get_state(pimpl_->gdk_window_);
return state & GDK_WINDOW_STATE_FULLSCREEN;
}
void Window::SetBounds(Rectangle bounds) {
if (pimpl_->gdk_window_) {
gdk_window_move_resize(pimpl_->gdk_window_,
(gint)bounds.x, (gint)bounds.y,
(gint)bounds.width, (gint)bounds.height);
}
}
Rectangle Window::GetBounds() const {
Rectangle bounds = {0, 0, 0, 0};
if (pimpl_->gdk_window_) {
gint x, y, width, height;
gdk_window_get_geometry(pimpl_->gdk_window_, &x, &y, &width, &height);
bounds.x = x;
bounds.y = y;
bounds.width = width;
bounds.height = height;
}
return bounds;
}
void Window::SetSize(Size size, bool animate) {
if (pimpl_->gdk_window_) {
gdk_window_resize(pimpl_->gdk_window_, (gint)size.width, (gint)size.height);
}
}
Size Window::GetSize() const {
Size size = {0, 0};
if (pimpl_->gdk_window_) {
gint width, height;
gdk_window_get_geometry(pimpl_->gdk_window_, nullptr, nullptr, &width, &height);
size.width = width;
size.height = height;
}
return size;
}
void Window::SetContentSize(Size size) {
// For GDK windows, content size is the same as window size
SetSize(size, false);
}
Size Window::GetContentSize() const {
// For GDK windows, content size is the same as window size
return GetSize();
}
void Window::SetMinimumSize(Size size) {
// GTK minimum size constraints would need to be set on the widget level
// For now, we'll provide a basic implementation that doesn't enforce constraints
}
Size Window::GetMinimumSize() const {
return Size{0, 0};
}
void Window::SetMaximumSize(Size size) {
// GTK maximum size constraints would need to be set on the widget level
// For now, we'll provide a basic implementation that doesn't enforce constraints
}
Size Window::GetMaximumSize() const {
return Size{-1, -1}; // -1 indicates no maximum
}
void Window::SetResizable(bool is_resizable) {
// This would typically be set at window creation time in GTK
// For now, provide stub implementation
}
bool Window::IsResizable() const {
return true; // Default assumption
}
void Window::SetMovable(bool is_movable) {
// Window movability is typically a window manager property
// Provide stub implementation
}
bool Window::IsMovable() const {
return true; // Default assumption
}
void Window::SetMinimizable(bool is_minimizable) {
// This would typically be set via window hints
// Provide stub implementation
}
bool Window::IsMinimizable() const {
return true; // Default assumption
}
void Window::SetMaximizable(bool is_maximizable) {
// This would typically be set via window hints
// Provide stub implementation
}
bool Window::IsMaximizable() const {
return true; // Default assumption
}
void Window::SetFullScreenable(bool is_full_screenable) {
// Provide stub implementation
}
bool Window::IsFullScreenable() const {
return true; // Default assumption
}
void Window::SetClosable(bool is_closable) {
// This would typically be set via window hints
// Provide stub implementation
}
bool Window::IsClosable() const {
return true; // Default assumption
}
void Window::SetAlwaysOnTop(bool is_always_on_top) {
if (pimpl_->gdk_window_) {
gdk_window_set_keep_above(pimpl_->gdk_window_, is_always_on_top);
}
}
bool Window::IsAlwaysOnTop() const {
if (!pimpl_->gdk_window_) return false;
GdkWindowState state = gdk_window_get_state(pimpl_->gdk_window_);
return state & GDK_WINDOW_STATE_ABOVE;
}
void Window::SetPosition(Point point) {
if (pimpl_->gdk_window_) {
gdk_window_move(pimpl_->gdk_window_, (gint)point.x, (gint)point.y);
}
}
Point Window::GetPosition() const {
Point point = {0, 0};
if (pimpl_->gdk_window_) {
gint x, y;
gdk_window_get_position(pimpl_->gdk_window_, &x, &y);
point.x = x;
point.y = y;
}
return point;
}
void Window::SetTitle(std::string title) {
// GDK windows don't have titles directly - this would be set on the GTK widget
// For now, provide stub implementation
}
std::string Window::GetTitle() const {
// GDK windows don't have titles directly - this would come from the GTK widget
return std::string();
}
void Window::SetHasShadow(bool has_shadow) {
// Window shadows are typically managed by the window manager
// Provide stub implementation
}
bool Window::HasShadow() const {
return true; // Default assumption
}
void Window::SetOpacity(float opacity) {
if (pimpl_->gdk_window_) {
gdk_window_set_opacity(pimpl_->gdk_window_, opacity);
}
}
float Window::GetOpacity() const {
// GDK doesn't provide a direct way to get opacity
return 1.0f; // Default assumption
}
void Window::SetVisibleOnAllWorkspaces(bool is_visible_on_all_workspaces) {
if (pimpl_->gdk_window_) {
gdk_window_stick(pimpl_->gdk_window_);
}
}
bool Window::IsVisibleOnAllWorkspaces() const {
if (!pimpl_->gdk_window_) return false;
GdkWindowState state = gdk_window_get_state(pimpl_->gdk_window_);
return state & GDK_WINDOW_STATE_STICKY;
}
void Window::SetIgnoreMouseEvents(bool is_ignore_mouse_events) {
// This would involve setting input shapes or event masks
// Provide stub implementation
}
bool Window::IsIgnoreMouseEvents() const {
return false; // Default assumption
}
void Window::SetFocusable(bool is_focusable) {
// This would typically be set via window hints
// Provide stub implementation
}
bool Window::IsFocusable() const {
return true; // Default assumption
}
void Window::StartDragging() {
// Window dragging would typically involve listening to mouse events
// Provide stub implementation
}
void Window::StartResizing() {
// Window resizing would typically involve listening to mouse events at edges
// Provide stub implementation
}
void* Window::GetNativeObjectInternal() const {
return pimpl_ ? pimpl_->gdk_window_ : nullptr;
}
} // namespace nativeapi