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buffer.h
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323 lines (262 loc) · 9.38 KB
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/* SPDX-License-Identifier: BSD-3-Clause
*
* Copyright(c) 2017 Intel Corporation. All rights reserved.
*
* Author: Liam Girdwood <liam.r.girdwood@linux.intel.com>
*/
#ifndef __SOF_AUDIO_BUFFER_H__
#define __SOF_AUDIO_BUFFER_H__
#include <sof/audio/audio_stream.h>
#include <sof/audio/audio_buffer.h>
#include <sof/audio/pipeline.h>
#include <sof/math/numbers.h>
#include <sof/common.h>
#include <rtos/panic.h>
#include <rtos/alloc.h>
#include <rtos/cache.h>
#include <sof/lib/uuid.h>
#include <sof/list.h>
#include <sof/coherent.h>
#include <sof/math/numbers.h>
#include <rtos/spinlock.h>
#include <rtos/string.h>
#include <sof/trace/trace.h>
#include <ipc/stream.h>
#include <ipc/topology.h>
#include <user/trace.h>
#include <sof/audio/format.h>
#include <zephyr/syscall.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
struct comp_dev;
/** \name Trace macros
* @{
*/
/* buffer tracing */
extern struct tr_ctx buffer_tr;
/** \brief Retrieves trace context from the buffer */
#define trace_buf_get_tr_ctx(buf_ptr) (&(buf_ptr)->tctx)
/** \brief Retrieves subid (comp id) from the buffer */
#define buf_get_id(buf_ptr) ((buf_ptr)->stream.runtime_stream_params.id)
#if defined(__ZEPHYR__) && defined(CONFIG_ZEPHYR_LOG)
#if CONFIG_IPC_MAJOR_4
#define __BUF_FMT "buf:%u %#x "
#else
#define __BUF_FMT "buf:%u.%u "
#endif
#define buf_err(buf_ptr, __e, ...) LOG_ERR(__BUF_FMT __e, buffer_pipeline_id(buf_ptr), \
buf_get_id(buf_ptr), ##__VA_ARGS__)
#define buf_warn(buf_ptr, __e, ...) LOG_WRN(__BUF_FMT __e, buffer_pipeline_id(buf_ptr), \
buf_get_id(buf_ptr), ##__VA_ARGS__)
#define buf_info(buf_ptr, __e, ...) LOG_INF(__BUF_FMT __e, buffer_pipeline_id(buf_ptr), \
buf_get_id(buf_ptr), ##__VA_ARGS__)
#define buf_dbg(buf_ptr, __e, ...) LOG_DBG(__BUF_FMT __e, buffer_pipeline_id(buf_ptr), \
buf_get_id(buf_ptr), ##__VA_ARGS__)
#else
/** \brief Trace error message from buffer */
#define buf_err(buf_ptr, __e, ...) \
trace_dev_err(trace_buf_get_tr_ctx, buffer_pipeline_id, \
buf_get_id, \
(__sparse_force const struct comp_buffer *)buf_ptr, \
__e, ##__VA_ARGS__)
/** \brief Trace warning message from buffer */
#define buf_warn(buf_ptr, __e, ...) \
trace_dev_warn(trace_buf_get_tr_ctx, buffer_pipeline_id, \
buf_get_id, \
(__sparse_force const struct comp_buffer *)buf_ptr, \
__e, ##__VA_ARGS__)
/** \brief Trace info message from buffer */
#define buf_info(buf_ptr, __e, ...) \
trace_dev_info(trace_buf_get_tr_ctx, buffer_pipeline_id, \
buf_get_id, \
(__sparse_force const struct comp_buffer *)buf_ptr, \
__e, ##__VA_ARGS__)
/** \brief Trace debug message from buffer */
#if defined(CONFIG_LIBRARY)
#define buf_dbg(buf_ptr, __e, ...)
#else
#define buf_dbg(buf_ptr, __e, ...) \
trace_dev_dbg(trace_buf_get_tr_ctx, buffer_pipeline_id, \
buf_get_id, \
(__sparse_force const struct comp_buffer *)buf_ptr, \
__e, ##__VA_ARGS__)
#endif
#endif /* #if defined(__ZEPHYR__) && defined(CONFIG_ZEPHYR_LOG) */
/** @}*/
/* buffer callback types */
#define BUFF_CB_TYPE_PRODUCE BIT(0)
#define BUFF_CB_TYPE_CONSUME BIT(1)
#define BUFFER_UPDATE_IF_UNSET 0
#define BUFFER_UPDATE_FORCE 1
/* buffer parameters */
#define BUFF_PARAMS_FRAME_FMT BIT(0)
#define BUFF_PARAMS_BUFFER_FMT BIT(1)
#define BUFF_PARAMS_RATE BIT(2)
#define BUFF_PARAMS_CHANNELS BIT(3)
/*
* audio component buffer - connects 2 audio components together in pipeline.
*
* this is a legacy component connector for pipeline 1.0
*
*/
struct comp_buffer {
/* data buffer */
struct sof_audio_buffer audio_buffer;
struct audio_stream stream;
/* configuration */
uint32_t flags;
uint32_t core;
struct tr_ctx tctx; /* trace settings */
/* connected components */
struct comp_dev *source; /* source component */
struct comp_dev *sink; /* sink component */
/* lists */
struct list_item source_list; /* list in comp buffers */
struct list_item sink_list; /* list in comp buffers */
/* list of buffers, to be used i.e. in raw data processing mode*/
struct list_item buffers_list;
};
/*
* get a component providing data to the buffer
*/
static inline struct comp_dev *comp_buffer_get_source_component(const struct comp_buffer *buffer)
{
return buffer->source;
}
/*
* get a component consuming data from the buffer
*/
static inline struct comp_dev *comp_buffer_get_sink_component(const struct comp_buffer *buffer)
{
return buffer->sink;
}
static inline
void comp_buffer_set_source_component(struct comp_buffer *buffer, struct comp_dev *comp)
{
buffer->source = comp;
}
static inline
void comp_buffer_set_sink_component(struct comp_buffer *buffer, struct comp_dev *comp)
{
buffer->sink = comp;
}
static inline void comp_buffer_reset_source_list(struct comp_buffer *buffer)
{
list_init(&buffer->source_list);
}
static inline void comp_buffer_reset_sink_list(struct comp_buffer *buffer)
{
list_init(&buffer->sink_list);
}
/* Only to be used for synchronous same-core notifications! */
struct buffer_cb_transact {
struct comp_buffer *buffer;
uint32_t transaction_amount;
void *transaction_begin_address;
};
struct buffer_cb_free {
struct comp_buffer *buffer;
};
#define buffer_from_list(ptr, dir) \
((dir) == PPL_DIR_DOWNSTREAM ? \
container_of(ptr, struct comp_buffer, source_list) : \
container_of(ptr, struct comp_buffer, sink_list))
#define buffer_set_cb(buffer, func, data, type) \
do { \
buffer->cb = func; \
buffer->cb_data = data; \
buffer->cb_type = type; \
} while (0)
/* pipeline buffer creation and destruction */
struct comp_buffer *buffer_alloc(size_t size, uint32_t flags, uint32_t align,
bool is_shared);
struct comp_buffer *buffer_alloc_range(size_t preferred_size, size_t minimum_size,
uint32_t flags, uint32_t align, bool is_shared);
struct comp_buffer *buffer_new(const struct sof_ipc_buffer *desc, bool is_shared);
int buffer_set_size(struct comp_buffer *buffer, uint32_t size, uint32_t alignment);
int buffer_set_size_range(struct comp_buffer *buffer, size_t preferred_size, size_t minimum_size,
uint32_t alignment);
/* legacy wrappers, to be removed. Don't use them if possible */
static inline struct comp_buffer *comp_buffer_get_from_source(struct sof_source *source)
{
struct sof_audio_buffer *audio_buffer = sof_audio_buffer_from_source(source);
return container_of(audio_buffer, struct comp_buffer, audio_buffer);
}
static inline struct comp_buffer *comp_buffer_get_from_sink(struct sof_sink *sink)
{
struct sof_audio_buffer *audio_buffer = sof_audio_buffer_from_sink(sink);
return container_of(audio_buffer, struct comp_buffer, audio_buffer);
}
static inline void buffer_free(struct comp_buffer *buffer)
{
audio_buffer_free(&buffer->audio_buffer);
}
/* end of legacy wrappers */
void buffer_zero(struct comp_buffer *buffer);
/* called by a component after producing data into this buffer */
void comp_update_buffer_produce(struct comp_buffer *buffer, uint32_t bytes);
/* called by a component after consuming data from this buffer */
void comp_update_buffer_consume(struct comp_buffer *buffer, uint32_t bytes);
int buffer_set_params(struct comp_buffer *buffer,
struct sof_ipc_stream_params *params, bool force_update);
bool buffer_params_match(struct comp_buffer *buffer,
struct sof_ipc_stream_params *params, uint32_t flag);
static inline void buffer_stream_invalidate(struct comp_buffer *buffer, uint32_t bytes)
{
#if CONFIG_INCOHERENT
if (audio_buffer_is_shared(&buffer->audio_buffer)) {
#if CONFIG_USERSPACE
/* user-space shared buffers are allocated as uncached */
if (k_is_user_context())
return;
#endif
audio_stream_invalidate(&buffer->stream, bytes);
}
#endif
}
static inline void buffer_stream_writeback(struct comp_buffer *buffer, uint32_t bytes)
{
#if CONFIG_INCOHERENT
if (audio_buffer_is_shared(&buffer->audio_buffer)) {
#if CONFIG_USERSPACE
/* user-space shared buffers are allocated as uncached */
if (k_is_user_context())
return;
#endif
audio_stream_writeback(&buffer->stream, bytes);
}
#endif
}
/*
* Attach a new buffer at the beginning of the list. Note, that "head" must
* really be the head of the list, not a list head within another buffer. We
* don't synchronise its cache, so it must not be embedded in an object, using
* the coherent API. The caller takes care to protect list heads.
*/
void buffer_attach(struct comp_buffer *buffer, struct list_item *head, int dir);
/*
* Detach a buffer from anywhere in the list. "head" is again the head of the
* list, we need it to verify, whether this buffer was the first or the last on
* the list. Again it is assumed that the head's cache doesn't need to be
* synchronized. The caller takes care to protect list heads.
*/
void buffer_detach(struct comp_buffer *buffer, struct list_item *head, int dir);
static inline struct comp_dev *buffer_get_comp(struct comp_buffer *buffer, int dir)
{
struct comp_dev *comp = (dir == PPL_DIR_DOWNSTREAM) ?
comp_buffer_get_sink_component(buffer) :
comp_buffer_get_source_component(buffer);
return comp;
}
static inline uint32_t buffer_pipeline_id(const struct comp_buffer *buffer)
{
return buffer->stream.runtime_stream_params.pipeline_id;
}
/* Run-time buffer re-configuration calls this too, so it must use cached access */
static inline void buffer_init_stream(struct comp_buffer *buffer, size_t size)
{
/* addr should be set in alloc function */
audio_stream_init(&buffer->stream, buffer->stream.addr, size);
}
#endif /* __SOF_AUDIO_BUFFER_H__ */