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OTAPI.Scripts.csproj
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45 lines (45 loc) · 2.45 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<PreserveCompilationReferences>true</PreserveCompilationReferences>
<PreserveCompilationContext>true</PreserveCompilationContext>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
</PropertyGroup>
<Import Condition="Exists('..\OTAPI.Patcher\bin\Debug\net10.0\AutoGenerated.target')" Project="..\OTAPI.Patcher\bin\Debug\net10.0\AutoGenerated.target" />
<Import Condition="Exists('..\OTAPI.Client.Launcher\bin\Debug\net10.0\AutoGenerated.target')" Project="..\OTAPI.Client.Launcher\bin\Debug\net10.0\AutoGenerated.target" />
<ItemGroup>
<Reference Include="OTAPI" Condition="Exists('..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.exe')">
<HintPath>..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.exe</HintPath>
</Reference>
<Reference Include="OTAPI" Condition="Exists('..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.dll')">
<HintPath>..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.dll</HintPath>
</Reference>
<Reference Include="OTAPI" Condition="Exists('..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.Runtime.dll')">
<HintPath>..\OTAPI.Patcher\bin\Debug\net10.0\OTAPI.Runtime.dll</HintPath>
</Reference>
<Reference Include="Steamworks.NET" Condition="Exists('..\OTAPI.Patcher\bin\Debug\net10.0\EmbeddedResources\Steamworks.NET.dll')">
<HintPath>..\OTAPI.Patcher\bin\Debug\net10.0\EmbeddedResources\Steamworks.NET.dll</HintPath>
</Reference>
<Reference Include="OTAPI" Condition="Exists('..\OTAPI.Client.Launcher\bin\x64\Debug\net10.0\client\OTAPI.exe')">
<HintPath>..\OTAPI.Client.Launcher\bin\x64\Debug\net10.0\client\OTAPI.exe</HintPath>
</Reference>
<Reference Include="OTAPI" Condition="Exists('..\OTAPI.Client.Launcher\bin\x64\Debug\net10.0\client\OTAPI.Runtime.dll')">
<HintPath>..\OTAPI.Client.Launcher\bin\x64\Debug\net10.0\client\OTAPI.Runtime.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FNA\FNA.Core.csproj" />
<PackageReference Include="Steamworks.NET" Version="2024.8.0" />
<PackageReference Include="ModFramework" Version="1.1.15" />
<PackageReference Include="MonoMod" Version="22.7.31.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<Folder Include="Modules\OTAPI.Mods\Resources\" />
</ItemGroup>
<Target Name="CleanAll" AfterTargets="Clean">
<RemoveDir Directories="$(OUTDIR)" />
</Target>
</Project>