- {square}x{square} grid with cells containing colors (numbers 0-{color_set-1})
Player 1 goes first
- On each turn, a player chooses a new color from available colors
Available colors = all colors except: Their current color Their opponent's current color The color they used last turn (prevents camping)
When a player chooses a color:
- All cells in their territory change to the new color
- Any cells adjacent (4-directional) to their territory that match the chosen color are captured
- This continues recursively (flood-fill) until no more adjacent matching cells exist
First player to control more than half the board (>{(square*square)//2} cells) wins
Score = number of cells controlled by each player