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quantum_reg.c
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472 lines (411 loc) · 12.3 KB
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/* quantum_reg.c: quantum register source
*/
#include "quantum_reg.h"
#include <stdlib.h>
#include <math.h>
//#include <stdio.h> // DEBUG
int quda_quantum_reg_init(quantum_reg* qreg, int qubits) {
qreg->qubits = qubits;
qreg->size = (int)(DEFAULT_QTS_RATIO*qubits);
qreg->scratch = 0;
qreg->num_states = 0;
qreg->states = (quantum_state_t*)malloc(qreg->size*sizeof(quantum_state_t));
if(qreg->states == NULL) {
return -1;
}
return 0;
}
void quda_quantum_reg_set(quantum_reg* qreg, uint64_t state) {
qreg->num_states = 1;
qreg->states[0].state = state;
qreg->states[0].amplitude = QUDA_COMPLEX_ONE;
}
void quda_quantum_reg_delete(quantum_reg* qreg) {
free(qreg->states);
}
void quda_quantum_bit_set(int target, quantum_reg* qreg) {
int i;
uint64_t mask = 1 << target;
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].state = qreg->states[i].state | mask;
}
quda_quantum_reg_coalesce(qreg);
}
void quda_quantum_bit_reset(int target, quantum_reg* qreg) {
int i;
uint64_t mask = ~(1 << target);
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].state = qreg->states[i].state & mask;
}
quda_quantum_reg_coalesce(qreg);
}
// TODO: Registers are currently hard-limited to 64 total real/scratch qubits
void quda_quantum_add_scratch(int n, quantum_reg* qreg) {
qreg->scratch += n;
}
void quda_quantum_clear_scratch(quantum_reg* qreg) {
uint64_t mask = (1 << qreg->qubits)-1;
int i;
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].state &= mask;
}
qreg->scratch = 0;
quda_quantum_reg_coalesce(qreg);
}
inline void quda_quantum_collapse_scratch(quantum_reg* qreg) {
quda_quantum_range_measure_and_collapse(qreg->qubits,qreg->qubits+qreg->scratch,qreg,NULL);
}
inline int quda_quantum_scratch_bit(int index, quantum_reg* qreg) {
return qreg->qubits + index;
}
int quda_quantum_reg_measure(quantum_reg* qreg, uint64_t* retval,int scratch) {
if(retval == NULL) return -2;
float f = quda_rand_float();
int i;
for(i=0;i<qreg->num_states;i++) {
if(!quda_complex_eq(qreg->states[i].amplitude,QUDA_COMPLEX_ZERO)) {
f -= quda_complex_abs_square(qreg->states[i].amplitude);
if(f < 0) {
if(!scratch && qreg->scratch > 0) {
uint64_t mask = (1 << qreg->qubits)-1;
*retval = qreg->states[i].state & mask;
} else {
*retval = qreg->states[i].state;
}
return 0;
}
}
}
return -1;
}
int quda_quantum_reg_measure_and_collapse(quantum_reg* qreg, uint64_t* retval) {
if(retval == NULL) return -2;
if(qreg->scratch > 0) {
/* This can conceivably result in multiple instances of the same state.
* While this function is technically resilient to duplicate states,
* its fairness is somewhat questionable.
*/
quda_quantum_clear_scratch(qreg);
}
float f = quda_rand_float();
int i;
for(i=0;i<qreg->num_states;i++) {
if(!quda_complex_eq(qreg->states[i].amplitude,QUDA_COMPLEX_ZERO)) {
f -= quda_complex_abs_square(qreg->states[i].amplitude);
if(f < 0) {
uint64_t mask = (1 << qreg->qubits)-1;
*retval = qreg->states[i].state & mask;
qreg->states[0].state = qreg->states[i].state;
qreg->states[0].amplitude = QUDA_COMPLEX_ONE;
qreg->num_states = 1;
return 0;
}
}
}
return -1;
}
// TODO: Write optimized version that avoids unnecessary duplicate operations
int quda_quantum_range_measure_and_collapse(int start, int end, quantum_reg* qreg, uint64_t* retval) {
int i;
uint64_t res = 0;
for(i=start;i<end;i++) {
res |= quda_quantum_bit_measure_and_collapse(i,qreg) << i;
}
if(retval) {
*retval = res;
}
// Renormalize already handled within each bit collapse
return 0;
}
/* // old range_measure_and_collapse - is invalid, but concepts may be helpful
uint64_t res;
// Measure entire register (classical operation)
int err = quda_quantum_reg_measure(qreg,&res,1);
if(err != 0) {
return err;
}
//printf("res: %lu\n",res); // DEBUG
// Collapse states to those possible
uint64_t mask = ((1 << (end-start)) - 1) << start;
//printf("mask: %lu\n",res); // DEBUG
//uint64_t ores = res; // DEBUG
res &= mask; // determine measured range's state from measured state
//printf("res & mask: %lu\n",res); // DEBUG
float p = 0;
int i;
for(i=0;i<qreg->num_states;i++) {
// TODO: Actually prune in this loop instead of just invalidating
// DEBUG BLOCK
if(qreg->states[i].state == ores) {
printf("Found matching state. state & res == res: %d\n",(qreg->states[i].state & res) == res);
}
// END DEBUG BLOCK
if((qreg->states[i].state & res) == res) {
// this is a valid state, accumulate probability to renormalize
p += quda_complex_abs_square(qreg->states[i].amplitude);
} else { // this is an invalid state -- nullify
qreg->states[i].amplitude = QUDA_COMPLEX_ZERO;
}
}
//printf("RM&C: #states BEFORE: %d\n",qreg->num_states); // DEBUG
// TODO: Remove this call for optimization within the above loop
quda_quantum_reg_prune(qreg);
//printf("RM&C: #states AFTER: %d\n",qreg->num_states); // DEBUG
// Renormalize
float k = sqrt(1.0f/p);
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].amplitude = quda_complex_rmul(qreg->states[i].amplitude,k);
}
if(retval) {
*retval = res;
}
return 0;
}
*/
/* Measure 1 bit of a quantum register */
int quda_quantum_bit_measure(int target, quantum_reg* qreg) {
float p = 0;
float f = quda_rand_float();
uint64_t mask = 1 << target;
int i;
// Accumulate probability that the bit is in state |1>
for(i = 0;i<qreg->num_states;i++) {
if(qreg->states[i].state & mask) {
p += quda_complex_abs_square(qreg->states[i].amplitude);
if(p > f) return 1; // short-circuits iteration if already past threshold
}
}
return 0;
}
int quda_quantum_bit_measure_and_collapse(int target, quantum_reg* qreg) {
// Measure bit conventionally
// TODO: Can allow probability measurement from conventional to complete and remove it below
int retval = quda_quantum_bit_measure(target,qreg);
// Collapse states to those possible
uint64_t mask = 1 << target;
float p = 0;
int i;
for(i=0;i<qreg->num_states;i++) {
// TODO: Ideally, remove nested conditions
// TODO: Actually prune in this loop instead of just invalidating
if(qreg->states[i].state & mask) {
if(retval) { // this is a valid state, accumulate probability to renormalize
p += quda_complex_abs_square(qreg->states[i].amplitude);
} else { // this is an invalid state -- nullify
qreg->states[i].amplitude = QUDA_COMPLEX_ZERO;
}
} else {
if(!retval) { // valid state, accumulate probability
p += quda_complex_abs_square(qreg->states[i].amplitude);
} else { // invalid state -- nullify
qreg->states[i].amplitude = QUDA_COMPLEX_ZERO;
}
}
}
// TODO: Remove this call for optimization within the above loop
quda_quantum_reg_prune(qreg);
// Renormalize
float k = sqrt(1.0f/p);
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].amplitude = quda_complex_rmul(qreg->states[i].amplitude,k);
}
return retval;
}
void quda_quantum_reg_prune(quantum_reg* qreg) {
int i,end;
for(i=0,end=qreg->num_states-1;i < end;i++) {
if(quda_complex_eq(qreg->states[i].amplitude,QUDA_COMPLEX_ZERO)) {
while(quda_complex_eq(qreg->states[end].amplitude,QUDA_COMPLEX_ZERO)) {
end--;
if(i == end) { // if no non-zero elements to copy
break;
}
}
if(i < end) {
// non-zero element found, copy it
qreg->states[i] = qreg->states[end--];
// NOTE: Next line can be avoided by using 'end' instead of 'i' to set 'num_states'
//if(i == end) break; // allowing i to increment can cause 'num_states' errors
} else {
// algorithm is done, need to set length to i
break;
}
}
}
if(quda_complex_eq(qreg->states[i].amplitude,QUDA_COMPLEX_ZERO)) {
qreg->num_states = end;
} else {
qreg->num_states = end+1;
}
}
int quda_quantum_reg_enlarge(quantum_reg* qreg,int amount) {
int increase;
if(amount < 0) {
increase = qreg->size;
} else {
increase = amount;
}
quantum_state_t* temp_states = malloc((qreg->size+increase)*sizeof(quantum_state_t));
if(temp_states == NULL) {
return -1;
}
int i,j;
for(i=0,j=0;i<qreg->num_states;i++) {
if(!quda_complex_eq(qreg->states[i].amplitude,QUDA_COMPLEX_ZERO)) {
temp_states[j++] = qreg->states[i];
}
}
qreg->num_states = j;
free(qreg->states);
qreg->states = temp_states;
qreg->size += increase;
return 0;
}
void quda_quantum_reg_coalesce(quantum_reg* qreg) {
if(qreg->num_states < 2) return;
qsort(qreg->states,qreg->num_states,sizeof(quantum_state_t),qstate_compare);
int i,j;
int renorm = 0;
for(i=1,j=0;i<qreg->num_states;i++) {
if(qreg->states[j].state == qreg->states[i].state) {
renorm |= quda_amplitude_coalesce(&qreg->states[j].amplitude,
&qreg->states[i].amplitude);
} else {
j = i;
}
}
if(renorm) {
quda_quantum_reg_renormalize(qreg);
}
// TODO: Optimize pruning into the above pass or make it optional/conditional
quda_quantum_reg_prune(qreg);
}
int quda_quantum_reg_trim(quantum_reg* qreg) {
int old_states = qreg->num_states;
quda_quantum_reg_prune(qreg);
if(qreg->num_states < old_states) {
quantum_state_t* temp_states = malloc(qreg->num_states*sizeof(quantum_state_t));
if(temp_states == NULL) {
return -1;
}
int i;
for(i=0;i < qreg->num_states;i++) {
temp_states[i] = qreg->states[i];
}
free(qreg->states);
qreg->states = temp_states;
}
return 0;
}
void quda_quantum_reg_renormalize(quantum_reg* qreg) {
int i;
float p = 0.0f;
for(i=0;i<qreg->num_states;i++) {
p += quda_complex_abs_square(qreg->states[i].amplitude);
}
// Apply renormalization
float k = sqrt(1.0f/p);
for(i=0;i<qreg->num_states;i++) {
qreg->states[i].amplitude = quda_complex_rmul(qreg->states[i].amplitude,k);
}
}
// TODO: Optimize logic in this function
int quda_amplitude_coalesce(complex_t* dest, complex_t* toadd) {
int renorm = 0;
if(toadd->real != 0.0f) {
if(dest->real == 0.0f) {
dest->real = toadd->real;
} else {
if(dest->real > 0 && toadd->real < 0) {
float temp = dest->real*dest->real - toadd->real*toadd->real;
if(temp < 0) {
dest->real = -sqrt(-temp);
} else {
dest->real = sqrt(temp);
}
renorm = 1;
} else if(dest->real < 0 && toadd->real > 0) {
float temp = toadd->real*toadd->real - dest->real*dest->real;
if(temp < 0) {
dest->real = -sqrt(-temp);
} else {
dest->real = sqrt(temp);
}
renorm = 1;
} else if(dest->real > 0 && toadd->real > 0) {
dest->real = sqrt(dest->real * dest->real + toadd->real * toadd->real);
} else {
dest->real = -sqrt(dest->real * dest->real + toadd->real * toadd->real);
}
}
toadd->real = 0.0f;
}
if(toadd->imag != 0.0f) {
if(dest->imag == 0.0f) {
dest->imag = toadd->imag;
} else {
if(dest->imag > 0 && toadd->imag < 0) {
float temp = dest->imag*dest->imag - toadd->imag*toadd->imag;
if(temp < 0) {
dest->imag = -sqrt(-temp);
} else {
dest->imag = sqrt(temp);
}
renorm = 1;
} else if(dest->imag < 0 && toadd->imag > 0) {
float temp = toadd->imag*toadd->imag - dest->imag*dest->imag;
if(temp < 0) {
dest->imag = -sqrt(-temp);
} else {
dest->imag = sqrt(temp);
}
renorm = 1;
} else if(dest->imag > 0 && toadd->imag > 0) {
dest->imag = sqrt(dest->imag * dest->imag + toadd->imag * toadd->imag);
} else {
dest->imag = -sqrt(dest->imag * dest->imag + toadd->imag * toadd->imag);
}
}
toadd->imag = 0.0f;
}
return renorm;
}
/* Old (wrong) implementation - did not account for cancellation (but MUCH smaller)
int quda_amplitude_coalesce(complex_t* dest, complex_t* toadd) {
int renorm = 0;
if(toadd->real != 0.0f) {
if(dest->real == 0.0f) {
dest->real = toadd->real;
} else {
if((dest->real > 0 && toadd->real < 0) || (dest->real < 0 && toadd->real > 0)) {
renorm = 1;
} // FIXME: negatives DO NOT CANCEL
dest->real = sqrt(dest->real * dest->real + toadd->real * toadd->real);
}
toadd->real = 0.0f;
}
if(toadd->imag != 0.0f) {
if(dest->imag == 0.0f) {
dest->imag = toadd->imag;
} else {
if((dest->imag > 0 && toadd->imag < 0) || (dest->imag < 0 && toadd->imag > 0)) {
renorm = 1;
}
dest->imag = sqrt(dest->imag * dest->imag + toadd->imag * toadd->imag);
}
toadd->imag = 0.0f;
}
return renorm;
}
*/
float quda_rand_float() {
return rand()/(float)RAND_MAX;
}
int qstate_compare(const void* qstate1, const void* qstate2) {
uint64_t s1 = ((quantum_state_t*)qstate1)->state;
uint64_t s2 = ((quantum_state_t*)qstate2)->state;
if(s1 == s2) {
return 0;
}
return (s1 < s2) ? -1 : 1;
}