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Player.cs
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142 lines (122 loc) · 3.37 KB
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using LibVLCSharp.Shared;
namespace ListenerSharp;
public enum PlayerState
{
Stopped,
Playing,
Paused
}
public class Player : IDisposable
{
private readonly LibVLC _libVLC;
private MediaPlayer _mediaPlayer;
private bool _disposed;
public List<string> Tracks { get; }
public int CurrentIndex { get; private set; } = -1;
public PlayerState State { get; private set; } = PlayerState.Stopped;
public long CurrentTimeMs => _mediaPlayer.Time < 0 ? 0 : _mediaPlayer.Time;
public long TotalTimeMs => _mediaPlayer.Length < 0 ? 0 : _mediaPlayer.Length;
public bool IsPlaying => _mediaPlayer.IsPlaying;
public event Action? TrackChanged;
public event Action? StateChanged;
public Player(List<string> tracks)
{
Core.Initialize();
_libVLC = new LibVLC("--no-video");
_mediaPlayer = new MediaPlayer(_libVLC);
_mediaPlayer.Playing += (_, _) =>
{
State = PlayerState.Playing;
StateChanged?.Invoke();
};
_mediaPlayer.Paused += (_, _) =>
{
State = PlayerState.Paused;
StateChanged?.Invoke();
};
_mediaPlayer.Stopped += (_, _) =>
{
State = PlayerState.Stopped;
StateChanged?.Invoke();
};
_mediaPlayer.EndReached += (_, _) =>
{
// Auto-advance to next track on a separate thread to avoid VLC deadlock
Task.Run(() =>
{
Thread.Sleep(200);
Next();
});
};
Tracks = tracks;
}
public void Play(int index)
{
if (index < 0 || index >= Tracks.Count) return;
CurrentIndex = index;
var media = new Media(_libVLC, Tracks[index], FromType.FromPath);
_mediaPlayer.Play(media);
media.Dispose();
TrackChanged?.Invoke();
}
public void PlayPause()
{
if (State == PlayerState.Stopped && CurrentIndex >= 0)
{
Play(CurrentIndex);
return;
}
if (State == PlayerState.Stopped)
{
Play(0);
return;
}
if (_mediaPlayer.IsPlaying)
_mediaPlayer.Pause();
else
_mediaPlayer.Play();
}
public void Next()
{
if (Tracks.Count == 0) return;
int next = (CurrentIndex + 1) % Tracks.Count;
Play(next);
}
public void Previous()
{
if (Tracks.Count == 0) return;
// If more than 3s in, restart current track; otherwise go back
if (CurrentTimeMs > 3000)
{
_mediaPlayer.Time = 0;
return;
}
int prev = CurrentIndex - 1;
if (prev < 0) prev = Tracks.Count - 1;
Play(prev);
}
public int Volume
{
get => _mediaPlayer.Volume;
set => _mediaPlayer.Volume = Math.Clamp(value, 0, 100);
}
public void Seek(long offsetMs)
{
if (TotalTimeMs <= 0) return;
long newTime = Math.Clamp(CurrentTimeMs + offsetMs, 0, TotalTimeMs - 1000);
_mediaPlayer.Time = newTime;
}
public void Stop()
{
_mediaPlayer.Stop();
State = PlayerState.Stopped;
}
public void Dispose()
{
if (_disposed) return;
_disposed = true;
_mediaPlayer.Stop();
_mediaPlayer.Dispose();
_libVLC.Dispose();
}
}