diff --git a/src/viking.js b/src/viking.js index 9017bfc8a..01d59608b 100755 --- a/src/viking.js +++ b/src/viking.js @@ -1,11 +1,98 @@ // Soldier -class Soldier {} +class Soldier { + constructor(health, strength){ + this.health = health; + this.strength = strength; + } + + attack(){ + return this.strength; + } + + receiveDamage(damage){ + this.health -= damage; + } +} // Viking -class Viking {} +class Viking extends Soldier{ + constructor(name, health, strength){ + super(health, strength); + this.name = name; + } + + receiveDamage(damage){ + this.health -= damage; + if (this.health > 0) { + return this.name + " has received " + damage + " points of damage"; + }else{ + return this.name + " has died in act of combat"; + } + } + + battleCry(){ + return "Odin Owns You All!" + } +} // Saxon -class Saxon {} +class Saxon extends Soldier { + receiveDamage(damage){ + this.health -= damage; + if (this.health > 0) { + return "A Saxon has received " + damage + " points of damage"; + }else{ + return "A Saxon has died in combat"; + } + } +} // War -class War {} +class War { + constructor(){ + this.vikingArmy = []; + this.saxonArmy = []; + } + + addViking(viking){ + this.vikingArmy.push(viking); + } + + addSaxon(saxon){ + this.saxonArmy.push(saxon); + } + + vikingAttack(){ + let i = Math.floor(Math.random() * this.vikingArmy.length); + let j = Math.floor(Math.random() * this.saxonArmy.length); + let viking = this.vikingArmy[i]; + let saxon = this.saxonArmy[j]; + let damage = saxon.receiveDamage(viking.strength); + if (saxon.health <= 0) { + this.saxonArmy.splice(j, 1); + } + return damage; + } + + saxonAttack(){ + let i = Math.floor(Math.random() * this.vikingArmy.length); + let j = Math.floor(Math.random() * this.saxonArmy.length); + let viking = this.vikingArmy[i]; + let saxon = this.saxonArmy[j]; + let damage = viking.receiveDamage(saxon.strength); + if (viking.health <= 0) { + this.vikingArmy.splice(i, 1); + } + return damage; + } + + showStatus(){ + if (this.vikingArmy.length === 0) { + return "Saxons have fought for their lives and survived another day..."; + }else if (this.saxonArmy.length === 0) { + return "Vikings have won the war of the century!"; + }else{ + return "Vikings and Saxons are still in the thick of battle." + } + } +}