Currently lifecycle parameter is list of all functions to be called during / after render process. Performance and memory allocation could be improved by re-designing this parameter to take objects and function pointers (references) and then call them providing correct call context.
Same time implement benchmark to measure performance cost of lifecycle events
Currently lifecycle parameter is list of all functions to be called during / after render process. Performance and memory allocation could be improved by re-designing this parameter to take objects and function pointers (references) and then call them providing correct call context.
Same time implement benchmark to measure performance cost of lifecycle events