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raster.h
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26 lines (20 loc) · 778 Bytes
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/******************************************************
g-Matrix3D Neo Engine
Copyright (c)2003 Kim Seong Wan (kaswan, Â𻧱ͽÅ)
E-mail: kaswan@hitel.net
http://www.g-matrix.pe.kr
*******************************************************/
#ifndef RASTER_H
#define RASTER_H
void SetColor(BYTE r, BYTE g, BYTE b);
void PutPixel(int x, int y);
void DrawHLine(int x1, int x2, int y);
void DrawVLine(int x, int y1, int y2);
void DrawBox(int x1, int y1, int x2, int y2);
void FillBox(int x1, int y1, int x2, int y2);
void DrawLine(int x1, int y1, int x2, int y2);
void DrawTriangle(TLVertex * tri, int*);
void DrawTrianglePers(TLVertex * tri, int*);
void DrawTrianglePers16(TLVertex * tri, int*);
void DrawTriangleWire(TLVertex * tri, int*);
#endif