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ColorConverter.cs
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472 lines (380 loc) · 13.2 KB
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using System;
using System.Collections.Generic;
using System.Linq;
namespace ColorHelper
{
public static class ColorConverter
{
public static HEX RgbToHex(RGB rgb)
{
return new HEX($"{rgb.R:X2}{rgb.G:X2}{rgb.B:X2}");
}
public static CMYK RgbToCmyk(RGB rgb)
{
double modifiedR, modifiedG, modifiedB, c, m, y, k;
modifiedR = rgb.R / 255.0;
modifiedG = rgb.G / 255.0;
modifiedB = rgb.B / 255.0;
k = 1 - new List<double>() { modifiedR, modifiedG, modifiedB }.Max();
c = (1 - modifiedR - k) / (1 - k);
m = (1 - modifiedG - k) / (1 - k);
y = (1 - modifiedB - k) / (1 - k);
return new CMYK((byte)Math.Round(c * 100),
(byte)Math.Round(m * 100),
(byte)Math.Round(y * 100),
(byte)Math.Round(k * 100));
}
public static HSV RgbToHsv(RGB rgb)
{
return HslToHsv(RgbToHsl(rgb));
}
public static HSL RgbToHsl(RGB rgb)
{
double modifiedR, modifiedG, modifiedB, min, max, delta, h, s, l;
modifiedR = rgb.R / 255.0;
modifiedG = rgb.G / 255.0;
modifiedB = rgb.B / 255.0;
min = new List<double>() { modifiedR, modifiedG, modifiedB }.Min();
max = new List<double>() { modifiedR, modifiedG, modifiedB }.Max();
delta = max - min;
l = (min + max) / 2;
if (delta == 0)
{
h = 0;
s = 0;
}
else
{
s = (l <= 0.5) ? (delta / (min + max)) : (delta / (2 - max - min));
if (modifiedR == max)
{
h = (modifiedG - modifiedB) / 6 / delta;
}
else if (modifiedG == max)
{
h = (1.0 / 3) + ((modifiedB - modifiedR) / 6 / delta);
}
else
{
h = (2.0 / 3) + ((modifiedR - modifiedG) / 6 / delta);
}
h = (h < 0) ? ++h : h;
h = (h > 1) ? --h : h;
}
return new HSL(
(int)Math.Round(h * 360),
(byte)Math.Round(s * 100),
(byte)Math.Round(l * 100));
}
public static XYZ RgbToXyz(RGB rgb)
{
double[] modifiedRGB = { rgb.R / 255.0, rgb.G / 255.0, rgb.B / 255.0 };
for (var x = 0; x < modifiedRGB.Length; x++)
{
modifiedRGB[x] =
(modifiedRGB[x] > 0.04045) ?
Math.Pow((modifiedRGB[x] + 0.055) / 1.055, 2.4) :
(modifiedRGB[x] / 12.92);
modifiedRGB[x] *= 100;
}
return new XYZ(
(modifiedRGB[0] * 0.4124 + modifiedRGB[1] * 0.3576 + modifiedRGB[2] * 0.1805),
(modifiedRGB[0] * 0.2126 + modifiedRGB[1] * 0.7152 + modifiedRGB[2] * 0.0722),
(modifiedRGB[0] * 0.0193 + modifiedRGB[1] * 0.1192 + modifiedRGB[2] * 0.9505)
);
}
public static YIQ RgbToYiq(RGB rgb)
{
double[] modifiedRGB = { rgb.R / 255.0, rgb.G / 255.0, rgb.B / 255.0 };
return new YIQ(
(modifiedRGB[0] * 0.299 + modifiedRGB[1] * 0.587 + modifiedRGB[2] * 0.114),
(modifiedRGB[0] * 0.596 - modifiedRGB[1] * 0.274 - modifiedRGB[2] * 0.322),
(modifiedRGB[0] * 0.211 - modifiedRGB[1] * 0.522 + modifiedRGB[2] * 0.311)
);
}
public static YUV RgbToYuv(RGB rgb)
{
double[] modifiedRGB = { rgb.R / 255.0, rgb.G / 255.0, rgb.B / 255.0 };
return new YUV(
(modifiedRGB[0] * 0.299 + modifiedRGB[1] * 0.587 + modifiedRGB[2] * 0.114),
(modifiedRGB[0] * (-0.14713) - modifiedRGB[1] * 0.28886 + modifiedRGB[2] * 0.436),
(modifiedRGB[0] * 0.615 - modifiedRGB[1] * 0.51499 - modifiedRGB[2] * 0.10001)
);
}
public static RGB HexToRgb(HEX hex)
{
int value = Convert.ToInt32(hex.Value, 16);
return new RGB(
(byte)((value >> 16) & 255),
(byte)((value >> 8) & 255),
(byte)(value & 255));
}
public static CMYK HexToCmyk(HEX hex)
{
return RgbToCmyk(HexToRgb(hex));
}
public static HSV HexToHsv(HEX hex)
{
return HslToHsv(HexToHsl(hex));
}
public static HSL HexToHsl(HEX hex)
{
return RgbToHsl(HexToRgb(hex));
}
public static XYZ HexToXyz(HEX hex)
{
return RgbToXyz(HexToRgb(hex));
}
public static YIQ HexToYiq(HEX hex)
{
return RgbToYiq(HexToRgb(hex));
}
public static YUV HexToYuv(HEX hex)
{
return RgbToYuv(HexToRgb(hex));
}
public static RGB CmykToRgb(CMYK cmyk)
{
return new RGB(
(byte)Math.Round(255 * (1 - cmyk.C * 0.01) * (1 - cmyk.K * 0.01)),
(byte)Math.Round(255 * (1 - cmyk.M * 0.01) * (1 - cmyk.K * 0.01)),
(byte)Math.Round(255 * (1 - cmyk.Y * 0.01) * (1 - cmyk.K * 0.01)));
}
public static HEX CmykToHex(CMYK cmyk)
{
return RgbToHex(CmykToRgb(cmyk));
}
public static HSV CmykToHsv(CMYK cmyk)
{
return HslToHsv(CmykToHsl(cmyk));
}
public static HSL CmykToHsl(CMYK cmyk)
{
return RgbToHsl(CmykToRgb(cmyk));
}
public static XYZ CmykToXyz(CMYK cmyk)
{
return RgbToXyz(CmykToRgb(cmyk));
}
public static YIQ CmykToYiq(CMYK cmyk)
{
return RgbToYiq(CmykToRgb(cmyk));
}
public static YUV CmykToYuv(CMYK cmyk)
{
return RgbToYuv(CmykToRgb(cmyk));
}
public static RGB HsvToRgb(HSV hsv)
{
return HslToRgb(HsvToHsl(hsv));
}
public static HEX HsvToHex(HSV hsv)
{
return HslToHex(HsvToHsl(hsv));
}
public static CMYK HsvToCmyk(HSV hsv)
{
return HslToCmyk(HsvToHsl(hsv));
}
public static HSL HsvToHsl(HSV hsv)
{
double modifiedS, modifiedV, hslS, hslL;
modifiedS = hsv.S / 100.0;
modifiedV = hsv.V / 100.0;
hslL = modifiedV * (1 - modifiedS / 2);
hslS = (hslL == 0 || hslL == 1) ? 0 : (modifiedV - hslL) / Math.Min(hslL, 1 - hslL);
return new HSL(hsv.H, (byte)Math.Round(hslS * 100), (byte)Math.Round(hslL * 100));
}
public static XYZ HsvToXyz(HSV hsv)
{
return RgbToXyz(HsvToRgb(hsv));
}
public static YIQ HsvToYiq(HSV hsv)
{
return RgbToYiq(HsvToRgb(hsv));
}
public static YUV HsvToYuv(HSV hsv)
{
return RgbToYuv(HsvToRgb(hsv));
}
public static RGB HslToRgb(HSL hsl)
{
double modifiedH, modifiedS, modifiedL, r = 1, g = 1, b = 1, q, p;
modifiedH = hsl.H / 360.0;
modifiedS = hsl.S / 100.0;
modifiedL = hsl.L / 100.0;
q = (modifiedL < 0.5) ? modifiedL * (1 + modifiedS) : modifiedL + modifiedS - modifiedL * modifiedS;
p = 2 * modifiedL - q;
if (modifiedL == 0) // if the lightness value is 0 it will always be black
{
r = 0;
g = 0;
b = 0;
} else if (modifiedS != 0)
{
r = GetHue(p, q, modifiedH + 1.0 / 3);
g = GetHue(p, q, modifiedH);
b = GetHue(p, q, modifiedH - 1.0 / 3);
}
else // ensure greys are not converted to white
{
r = modifiedL;
g = modifiedL;
b = modifiedL;
}
return new RGB(
(byte)Math.Round(Math.Round(r * 255, 1)),
(byte)Math.Round(Math.Round(g * 255, 1)),
(byte)Math.Round(Math.Round(b * 255, 1)));
}
private static double GetHue(double p, double q, double t)
{
double value = p;
if (t < 0) t++;
if (t > 1) t--;
if (t < 1.0 / 6)
{
value = p + (q - p) * 6 * t;
}
else if (t < 1.0 / 2)
{
value = q;
}
else if (t < 2.0 / 3)
{
value = p + (q - p) * (2.0 / 3 - t) * 6;
}
return value;
}
public static HEX HslToHex(HSL hsl)
{
return RgbToHex(HslToRgb(hsl));
}
public static CMYK HslToCmyk(HSL hsl)
{
return RgbToCmyk(HslToRgb(hsl));
}
public static HSV HslToHsv(HSL hsl)
{
double modifiedS, modifiedL, hsvS, hsvV;
modifiedS = hsl.S / 100.0;
modifiedL = hsl.L / 100.0;
hsvV = modifiedL + modifiedS * Math.Min(modifiedL, 1 - modifiedL);
hsvS = (hsvV == 0) ? 0 : 2 * (1 - modifiedL / hsvV);
return new HSV(hsl.H, (byte)Math.Round(hsvS * 100), (byte)Math.Round(hsvV * 100));
}
public static XYZ HslToXyz(HSL hsl)
{
return RgbToXyz(HslToRgb(hsl));
}
public static YIQ HslToYiq(HSL hsl)
{
return RgbToYiq(HslToRgb(hsl));
}
public static YUV HslToYuv(HSL hsl)
{
return RgbToYuv(HslToRgb(hsl));
}
public static RGB XyzToRgb(XYZ xyz)
{
double modifiedX = xyz.X / 100.0, modifiedY = xyz.Y / 100.0, modifiedZ = xyz.Z / 100.0;
double[] rgb = new double[3];
rgb[0] = modifiedX * 3.2410 + modifiedY * (-1.5374) + modifiedZ * (-0.4986);
rgb[1] = modifiedX * (-0.9692) + modifiedY * 1.8760 + modifiedZ * 0.0416;
rgb[2] = modifiedX * 0.056 + modifiedY * (-0.2040) + modifiedZ * 1.0570;
for (var x = 0; x < rgb.Length; x++)
{
rgb[x] = (rgb[x] <= 0.0031308) ? 12.92 * rgb[x] : 1.055 * Math.Pow(rgb[x], 0.41666666666) - 0.055;
}
return new RGB((byte)Math.Round(rgb[0] * 255), (byte)Math.Round(rgb[1] * 255), (byte)Math.Round(rgb[2] * 255));
}
public static HEX XyzToHex(XYZ xyz)
{
return RgbToHex(XyzToRgb(xyz));
}
public static CMYK XyzToCmyk(XYZ xyz)
{
return RgbToCmyk(XyzToRgb(xyz));
}
public static HSV XyzToHsv(XYZ xyz)
{
return RgbToHsv(XyzToRgb(xyz));
}
public static HSL XyzToHsl(XYZ xyz)
{
return RgbToHsl(XyzToRgb(xyz));
}
public static YIQ XyzToYiq(XYZ xyz)
{
return RgbToYiq(XyzToRgb(xyz));
}
public static YUV XyzToYuv(XYZ xyz)
{
return RgbToYuv(XyzToRgb(xyz));
}
public static RGB YiqToRgb(YIQ yiq)
{
double[] rgb = new double[3];
rgb[0] = yiq.Y + yiq.I * 0.956 + yiq.Q * 0.621;
rgb[1] = yiq.Y - yiq.I * 0.272 - yiq.Q * 0.647;
rgb[2] = yiq.Y - yiq.I * 1.106 + yiq.Q * 1.703;
return new RGB((byte)Math.Round(rgb[0] * 255), (byte)Math.Round(rgb[1] * 255), (byte)Math.Round(rgb[2] * 255));
}
public static HEX YiqToHex(YIQ yiq)
{
return RgbToHex(YiqToRgb(yiq));
}
public static CMYK YiqToCmyk(YIQ yiq)
{
return RgbToCmyk(YiqToRgb(yiq));
}
public static HSV YiqToHsv(YIQ yiq)
{
return RgbToHsv(YiqToRgb(yiq));
}
public static HSL YiqToHsl(YIQ yiq)
{
return RgbToHsl(YiqToRgb(yiq));
}
public static XYZ YiqToXyz(YIQ yiq)
{
return RgbToXyz(YiqToRgb(yiq));
}
public static YUV YiqToYuv(YIQ yiq)
{
return RgbToYuv(YiqToRgb(yiq));
}
public static RGB YuvToRgb(YUV yuv)
{
double[] rgb = new double[3];
rgb[0] = yuv.Y + yuv.V * 1.13983;
rgb[1] = yuv.Y - yuv.U * 0.39465 - yuv.V * 0.58060;
rgb[2] = yuv.Y + yuv.U * 2.03211;
return new RGB((byte)Math.Round(rgb[0] * 255), (byte)Math.Round(rgb[1] * 255), (byte)Math.Round(rgb[2] * 255));
}
public static HEX YuvToHex(YUV yuv)
{
return RgbToHex(YuvToRgb(yuv));
}
public static CMYK YuvToCmyk(YUV yuv)
{
return RgbToCmyk(YuvToRgb(yuv));
}
public static HSV YuvToHsv(YUV yuv)
{
return RgbToHsv(YuvToRgb(yuv));
}
public static HSL YuvToHsl(YUV yuv)
{
return RgbToHsl(YuvToRgb(yuv));
}
public static XYZ YuvToXyz(YUV yuv)
{
return RgbToXyz(YuvToRgb(yuv));
}
public static YUV YuvToYiq(YUV yuv)
{
return RgbToYuv(YuvToRgb(yuv));
}
}
}