Hack v3 no longer ships hosted or broker-backed integrations.
What remains:
- local env management and host/container injection
- local sessions and runtime orchestration
- optional coding-agent setup helpers:
hack init --with claude|codex|both,hack agent onboard/hack agent init/hack agent prime, andhack setup sync --all-scopes
hack setup sync keeps interactive output compact: it summarizes each scope and only expands the
path and reason for stale, missing, or failed artifacts. Exit status remains the automation contract,
and the individual hack setup cursor|claude|codex|agents|mcp --check commands remain available when
you need per-artifact detail.
What was removed:
- Hack Tickets agent integration; legacy commands remain compatibility-only and are deprecated
- built-in GitHub integration
- built-in Linear integration
- hosted auth/account/org/team surfaces
- web dashboard control plane
Removed surfaces still exist as explicit tombstone commands (hack auth, hack org, hack team,
hack linear) that print a removal reason and the replacement, so hitting them redirects you
instead of failing hard.
Recommended replacements:
- GitHub: native
gitandgh - planning systems: keep them outside Hack and use the tracker selected by the project
Hack maintains project instructions plus global Cursor, Claude, Codex, and shared ~/.ai/skills
surfaces. Generated guidance identifies the CLI version that rendered it.
- Audit without writing:
hack setup sync --all-scopes --check - Repair project and global integrations:
hack setup sync --all-scopes - After repair: reload the agent session so cached rules are discarded
Interactive project commands announce detected drift before auto-repair. hack agent prime performs
the same read-only audit at session start and prints a warning before any Hack operating guidance.