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headers: Sync API with upstream 3.6-stable
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.github/workflows/ci.yml

Lines changed: 4 additions & 4 deletions
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@@ -22,8 +22,8 @@ jobs:
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platform: linux
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artifact-name: godot-cpp-linux-glibc2.35-x86_64-release
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artifact-path: bin/libgodot-cpp.linux.release.64.a
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godot_zip: Godot_v3.5-stable_linux_server.64.zip
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executable: Godot_v3.5-stable_linux_server.64
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godot_zip: Godot_v3.6-stable_linux_server.64.zip
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executable: Godot_v3.6-stable_linux_server.64
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cache-name: linux-x86_64
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- name: 🏁 Windows (x86_64, MSVC)
@@ -47,7 +47,7 @@ jobs:
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artifact-name: godot-cpp-macos-universal-release
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artifact-path: bin/libgodot-cpp.osx.release.64.a
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flags: macos_arch=universal
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godot_zip: Godot_v3.5-stable_osx.universal.zip
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godot_zip: Godot_v3.6-stable_osx.universal.zip
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executable: Godot.app/Contents/MacOS/Godot
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cache-name: macos-unversal
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@@ -119,7 +119,7 @@ jobs:
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- name: Run test GDNative library
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if: ${{ matrix.platform == 'linux' || matrix.platform == 'osx' }}
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run: |
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curl -LO https://github.com/godotengine/godot/releases/download/3.5-stable/${{ matrix.godot_zip }}
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curl -LO https://github.com/godotengine/godot/releases/download/3.6-stable/${{ matrix.godot_zip }}
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unzip ${{ matrix.godot_zip }}
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./${{ matrix.executable }} --path test -s script.gd
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