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Now we'll define a helper function `inGameTable` that will allow us to persist these Game records to table storage into an existing table called "Games":
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```f#
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open Microsoft.WindowsAzure.Storage
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open Microsoft.WindowsAzure.Storage.Table
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open Microsoft.Azure.Cosmos.Table
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let account = CloudStorageAccount.Parse "UseDevelopmentStorage=true;" //Or your connection string here
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let tableClient = account.CreateCloudTableClient()
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