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Updated readme fixing references to WindowsAzure.Storage
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Readme.md

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FSharp.Azure.Storage
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====================
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FSharp.Azure.Storage is a wrapper over the standard Microsoft [WindowsAzure.Storage][1]
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FSharp.Azure.Storage is a wrapper over the standard Microsoft [Microsoft.Azure.Cosmos.Table][1]
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library that allows you to write idiomatic F# when talking to Azure.
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The standard storage API is fine when you're writing C#, however when you're
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using F# you want to be able to use immutable record types, use the native F#
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async support and generally write in a functional style.
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[1]: <https://github.com/Azure/azure-storage-net>
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[1]: <https://www.nuget.org/packages/Microsoft.Azure.Cosmos.Table>
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NuGet [![NuGet Status](https://img.shields.io/nuget/v/FSharp.Azure.Storage.svg?style=flat)](https://www.nuget.org/packages/FSharp.Azure.Storage/)
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Now we'll define a helper function `inGameTable` that will allow us to persist these Game records to table storage into an existing table called "Games":
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```f#
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open Microsoft.WindowsAzure.Storage
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open Microsoft.WindowsAzure.Storage.Table
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open Microsoft.Azure.Cosmos.Table
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let account = CloudStorageAccount.Parse "UseDevelopmentStorage=true;" //Or your connection string here
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let tableClient = account.CreateCloudTableClient()

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