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Merge pull request #42 from from2001/develop
Cache support
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README.md

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- Load VRM models with URL
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- Get meta information of VRM models
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- VisionOS Support (Shaders will be replace with Unlit untill official shader support. Build with Polyspatial)
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<img width="698" alt="vrm_node" src="https://github.com/from2001/VRM_VisualScriptingNodes/assets/387880/33e7c2fb-c75d-45ab-966d-e925b8717466">
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Add some useful features
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- Cache data in local storage
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- Runtime load anim file
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- ~~Cache data in local storage~~
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## Repositories
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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/5. Load vrm with a target location.meta renamed to VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Load vrm with a target location.meta

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/5. Load vrm with a target location/5. Load vrm with a target location.asset renamed to VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Load vrm with a target location/4. Load vrm with a target location.asset

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m_Name: 5. Load vrm with a target location
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m_Name: 4. Load vrm with a target location
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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/5. Load vrm with a target location/5. Load vrm with a target location.asset.meta renamed to VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Load vrm with a target location/4. Load vrm with a target location.asset.meta

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/5. Load vrm with a target location/5. Load vrm with a target location.unity renamed to VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Load vrm with a target location/4. Load vrm with a target location.unity

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/5. Load vrm with a target location/5. Load vrm with a target location.unity.meta renamed to VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Load vrm with a target location/4. Load vrm with a target location.unity.meta

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Use VRM Prefab.meta

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Use VRM Prefab/4. Use VRM Prefab.asset

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VRM_VisualScriptingNodes/Assets/Samples_Dev/Sample1/4. Use VRM Prefab/4. Use VRM Prefab.asset.meta

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