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TrueYield.AlreadyExecuted
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71 lines (64 loc) · 2.05 KB
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Shadow = Instance.new("Frame")
Title = Instance.new("TextLabel")
Main = Instance.new("Frame")
Message = Instance.new("TextLabel")
function randomString()
local length = math.random(10,20)
local array = {}
for i = 1, length do
array[i] = string.char(math.random(32, 126))
end
return table.concat(array)
end
PARENT = nil
if get_hidden_gui or gethui then
local hiddenUI = get_hidden_gui or gethui
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = hiddenUI()
PARENT = Main
elseif (not is_sirhurt_closure) and (syn and syn.protect_gui) then
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
syn.protect_gui(Main)
Main.Parent = COREGUI
PARENT = Main
elseif COREGUI:FindFirstChild('RobloxGui') then
PARENT = COREGUI.RobloxGui
else
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = COREGUI
PARENT = Main
end
Shadow.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Shadow.ZIndex = 10
Shadow.Size = UDim2.new(0,455,0,20)
Shadow.Position = UDim2.new(0.327,0,-1,0)
Shadow.BorderSizePixel = 0
Shadow.Parent = PARENT
Main.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Main.ZIndex = 10
Main.Size = UDim2.new(0,455,0,215)
Main.Position = UDim2.new(0,0,1,0)
Main.BorderSizePixel = 0
Main.Parent = Shadow
Title.Size = UDim2.new(0,130,0,20)
Title.Position = UDim2.new(0.356,0,0,0)
Title.BackgroundTransparency = 1
Title.TextColor3 = Color3.fromRGB(255,255,255)
Title.Text = "Message from Infinite Yield Reborn"
Title.ZIndex = 10
Title.Parent = Shadow
Message.Size = UDim2.new(0,455,0,215)
Message.Position = UDim2.new(0,0,0,0)
Message.BackgroundTransparency = 1
Message.TextColor3 = Color3.fromRGB(255,255,255)
Message.Text = "True Yield is already loaded. Rejoin manually if you wanna load/reload True Yield"
Message.ZIndex = 10
Message.Parent = Main
Shadow:TweenPosition(UDim2.new(0.327, 0,0.327, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,0.5,true)
task.wait(5)
Shadow:TweenPosition(UDim2.new(0.327, 0,-1, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,0.5,true)
task.wait(0.5)
Shadow:Destroy()