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ConsolePanel.csproj
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94 lines (94 loc) · 4.03 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2A36ADDC-B30E-472B-BDD6-0E6E35649FAA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ConsolePanel</RootNamespace>
<AssemblyName>ConsolePanel</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\FlashDevelop\Bin\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\FlashDevelop\Bin\Debug\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>AnyCPU</PlatformTarget>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="UIAutomationClient" />
</ItemGroup>
<ItemGroup>
<Compile Include="Implementation\CmdProcess\CmdConsole.cs" />
<Compile Include="Implementation\CmdProcess\CmdConsoleProvider.cs" />
<Compile Include="Implementation\CmdProcess\ConsoleControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Implementation\CmdProcess\ConsoleControl.Designer.cs">
<DependentUpon>ConsoleControl.cs</DependentUpon>
</Compile>
<Compile Include="Gui\TabbedConsole.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Gui\TabbedConsole.Designer.cs">
<DependentUpon>TabbedConsole.cs</DependentUpon>
</Compile>
<Compile Include="IConsole.cs" />
<Compile Include="IConsoleProvider.cs" />
<Compile Include="Managers\ConsoleManager.cs" />
<Compile Include="PluginMain.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Settings.cs" />
<Compile Include="WinApi.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\PluginCore\PluginCore.csproj">
<Project>{61885f70-b4dc-4b44-852d-5d6d03f2a734}</Project>
<Name>PluginCore</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\..\External\Plugins\ProjectManager\ProjectManager.csproj">
<Project>{78101c01-e186-4954-b1dd-debb7905fad8}</Project>
<Name>ProjectManager</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>