What's needed to make tiffs work? I was loading CanvasViewer.all.min.js, JPGs and PNGs were loading fine but not tiffs. I added CanvasViewer.tiff.min.js to see if that fixed it, but it still won't load a tiff. What's worse is there's no error message. I can see in your demo you are able to load a tiff, but it's loading the image from a base64 string. I'm starting to think maybe tiffs can only be loaded from a base64 string?
I have looked at it for a couple of hours, but I have nothing to go on. There's no explanation about how tiff support works (are you using a special library?) and there's no indication of a problem other than it doesn't display. It works in IE but not Firefox or Chrome, but then again IE supports tiffs natively, so maybe that's why it loads in IE but not the others.
I would appreciate any help you can provide. @fcrohas
What's needed to make tiffs work? I was loading CanvasViewer.all.min.js, JPGs and PNGs were loading fine but not tiffs. I added CanvasViewer.tiff.min.js to see if that fixed it, but it still won't load a tiff. What's worse is there's no error message. I can see in your demo you are able to load a tiff, but it's loading the image from a base64 string. I'm starting to think maybe tiffs can only be loaded from a base64 string?
I have looked at it for a couple of hours, but I have nothing to go on. There's no explanation about how tiff support works (are you using a special library?) and there's no indication of a problem other than it doesn't display. It works in IE but not Firefox or Chrome, but then again IE supports tiffs natively, so maybe that's why it loads in IE but not the others.
I would appreciate any help you can provide. @fcrohas