-
Notifications
You must be signed in to change notification settings - Fork 495
Expand file tree
/
Copy pathboids.py
More file actions
160 lines (132 loc) · 4.76 KB
/
boids.py
File metadata and controls
160 lines (132 loc) · 4.76 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
"""
boids.py
Implementation of Craig Reynold's BOIDs
Author: Mahesh Venkitachalam
"""
import argparse
import math
import numpy as np
from numpy.linalg import norm
import matplotlib.pyplot as plt
import matplotlib.animation as animation
from scipy.spatial.distance import squareform
from scipy.spatial.distance import pdist
width, height = 640, 480
class Boids:
"""Class that represents Boids simulation"""
def __init__(self, N):
""" initialize the Boid simulation"""
# init position & velocities
self.pos = [width/2.0, height/2.0] + 10*np.random.rand(2*N).reshape(N, 2)
# normalized random velocities
angles = 2*math.pi*np.random.rand(N)
self.vel = np.array(list(zip(np.sin(angles), np.cos(angles))))
self.N = N
# min dist of approach
self.minDist = 25.0
# max magnitude of velocities calculated by "rules"
self.maxRuleVel = 0.03
# max maginitude of final velocity
self.maxVel = 2.0
def tick(self, frameNum, pts, beak):
"""Update the simulation by one time step."""
# get pairwise distances
self.distMatrix = squareform(pdist(self.pos))
# apply rules:
self.vel += self.applyRules()
self.limit(self.vel, self.maxVel)
self.pos += self.vel
self.applyBC()
# update data
pts.set_data(self.pos.reshape(2*self.N)[::2],
self.pos.reshape(2*self.N)[1::2])
vec = self.pos + 10*self.vel/self.maxVel
beak.set_data(vec.reshape(2*self.N)[::2],
vec.reshape(2*self.N)[1::2])
def limitVec(self, vec, maxVal):
"""limit magnitide of 2D vector"""
mag = norm(vec)
if mag > maxVal:
vec[0], vec[1] = vec[0]*maxVal/mag, vec[1]*maxVal/mag
def limit(self, X, maxVal):
"""limit magnitide of 2D vectors in array X to maxValue"""
for vec in X:
self.limitVec(vec, maxVal)
def applyBC(self):
"""apply boundary conditions"""
deltaR = 2.0
for coord in self.pos:
if coord[0] > width + deltaR:
coord[0] = - deltaR
if coord[0] < - deltaR:
coord[0] = width + deltaR
if coord[1] > height + deltaR:
coord[1] = - deltaR
if coord[1] < - deltaR:
coord[1] = height + deltaR
def applyRules(self):
# apply rule #1 - Separation
D = self.distMatrix < 25.0
vel = self.pos*D.sum(axis=1).reshape(self.N, 1) - D.dot(self.pos)
self.limit(vel, self.maxRuleVel)
# different distance threshold
D = self.distMatrix < 50.0
# apply rule #2 - Alignment
vel2 = D.dot(self.vel)
self.limit(vel2, self.maxRuleVel)
vel += vel2;
# apply rule #1 - Cohesion
vel3 = D.dot(self.pos) - self.pos
self.limit(vel3, self.maxRuleVel)
vel += vel3
return vel
def buttonPress(self, event):
"""event handler for matplotlib button presses"""
# left click - add a boid
if event.button is 1:
self.pos = np.concatenate((self.pos,
np.array([[event.xdata, event.ydata]])),
axis=0)
# random velocity
angles = 2*math.pi*np.random.rand(1)
v = np.array(list(zip(np.sin(angles), np.cos(angles))))
self.vel = np.concatenate((self.vel, v), axis=0)
self.N += 1
# right click - scatter
elif event.button is 3:
# add scattering velocity
self.vel += 0.1*(self.pos - np.array([[event.xdata, event.ydata]]))
def tick(frameNum, pts, beak, boids):
#print frameNum
"""update function for animation"""
boids.tick(frameNum, pts, beak)
return pts, beak
# main() function
def main():
# use sys.argv if needed
print('starting boids...')
parser = argparse.ArgumentParser(description="Implementing Craig Reynold's Boids...")
# add arguments
parser.add_argument('--num-boids', dest='N', required=False)
args = parser.parse_args()
# number of boids
N = 100
if args.N:
N = int(args.N)
# create boids
boids = Boids(N)
# setup plot
fig = plt.figure()
ax = plt.axes(xlim=(0, width), ylim=(0, height))
pts, = ax.plot([], [], markersize=10,
c='k', marker='o', ls='None')
beak, = ax.plot([], [], markersize=4,
c='r', marker='o', ls='None')
anim = animation.FuncAnimation(fig, tick, fargs=(pts, beak, boids),
interval=50)
# add a "button press" event handler
cid = fig.canvas.mpl_connect('button_press_event', boids.buttonPress)
plt.show()
# call main
if __name__ == '__main__':
main()