Describe the bug
When modding a game in Linux the prior version would apply the dll override winhttp (native, builtin) automatically, this is not happening with 3.2.12.
To Reproduce
Steps to reproduce the behavior:
- Mod a game that has never been modded before or use protontrick/winetricks to remove the winhttp override and launch the modded game, the game will not launch modded as this override is required
If you use version 3.2.11the override is applied and the modded game launches, similarly if you manually add the winhttp dll override back manually it will launch with 3.2.12
Expected behavior
winhttp (native, builtin) should be applied automatically as it was previously and the modded games should just work
Additional context
I have verified this is the case multiple times with 2 games (lethal company and repo) and the results are 100% reproducible
Describe the bug
When modding a game in Linux the prior version would apply the dll override
winhttp (native, builtin)automatically, this is not happening with 3.2.12.To Reproduce
Steps to reproduce the behavior:
If you use version 3.2.11the override is applied and the modded game launches, similarly if you manually add the winhttp dll override back manually it will launch with 3.2.12
Expected behavior
winhttp (native, builtin)should be applied automatically as it was previously and the modded games should just workAdditional context
I have verified this is the case multiple times with 2 games (lethal company and repo) and the results are 100% reproducible