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[BUG] - Can't load mods if the game folder has BepInEx installed #2037

@AtomicTyler1

Description

@AtomicTyler1

Describe the bug
Currently if the game folder already had bepinex installed, the mod manager will not load the gaem with mods. This is an issue I'm seeing with people forgetting to delete their manual install attempts after switching to a mod manager. I am not effected, however for the ease of giving support this bug (or intended feature) should hopefully be fixed/removed.

To Reproduce
Steps to reproduce the behavior:

  1. Manually add bepinex to the game folder
  2. Try to launch modded

Expected behavior
What I think should happen is quite simple:

  1. Detect if the game folder contains any form of BepInEx folder
  2. Give the user the following options:
    • Launch with manually installed mods
    • Tell the user to manually remove the folder
    • Add a button to remove the bepinex files for them

Technically speaking, this system could be re-used into a new feature, but this being a bug report I'll keep it short; when running vanilla tell the user than because bepinex is manually installed it still wont be vanilla.

Screenshots
Self explaintory, no screenshots are needed

Additional context
This is a common issue I face with supporting members of the PEAK community, we tell them to switch to a mod manager and they forget to uninstall manual attempts.

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