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Update build properties for the latest .NET 10 (Xcode 26.2) release. (#94)
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docs/ios/building-apps/build-properties.md

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@@ -290,6 +290,18 @@ This also applies to how native references are stored inside NuGets.
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> [!NOTE]
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> In some cases it can be beneficial to force a zip file on iOS as well, especially when there's a framework with files that have long names, because the zip file can sometimes work around MAX_PATH issues on Windows.
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## CopySceneKitAssetsPath
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The full path to the `copySceneKitAssets` tool.
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The default behavior is to use `xcrun copySceneKitAssets`.
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## CoreMLCompilerPath
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The full path to the `coremlc` tool.
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The default behavior is to use `xcrun coremlc`.
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## CreateAppBundleDependsOn
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This is an extension point for the build: a developer can add any targets to
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$ dotnet run -p:OpenNewInstance=false
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```
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### OpenWaitForExit
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If 'dotnet run' should wait for the app to exit (defaults to `false`).
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This will pass `-W` to `open` if set to `true`.
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Example:
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```shell
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$ dotnet run -p:OpenWaitForExit=true
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```
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### OpenArguments
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This property can be used to pass additional arguments to the `open` command.

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