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DeactivateActionBehaviour.cs
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65 lines (53 loc) · 1.86 KB
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using System;
using System.Threading.Tasks;
namespace Stateless
{
public partial class StateMachine<TState, TTrigger>
{
internal abstract class DeactivateActionBehaviour
{
protected DeactivateActionBehaviour(TState state, Reflection.InvocationInfo actionDescription)
{
Description = actionDescription ?? throw new ArgumentNullException(nameof(actionDescription));
}
internal Reflection.InvocationInfo Description { get; }
public abstract void Execute();
public abstract Task ExecuteAsync();
public class Sync : DeactivateActionBehaviour
{
readonly Action _action;
public Sync(TState state, Action action, Reflection.InvocationInfo actionDescription)
: base(state, actionDescription)
{
_action = action;
}
public override void Execute()
{
_action();
}
public override Task ExecuteAsync()
{
Execute();
return TaskResult.Done;
}
}
public class Async : DeactivateActionBehaviour
{
readonly Func<Task> _action;
public Async(TState state, Func<Task> action, Reflection.InvocationInfo actionDescription)
: base(state, actionDescription)
{
_action = action;
}
public override void Execute()
{
_action().GetAwaiter().GetResult();
}
public override Task ExecuteAsync()
{
return _action();
}
}
}
}
}