| Name | Type | Description | Notes |
|---|---|---|---|
| BrandModels | Pointer to []string | [optional] | |
| Categories | Pointer to []string | [optional] | |
| Cities | Pointer to []string | [optional] | |
| Districts | Pointer to []string | [optional] | |
| Tokens | Pointer to []string | [optional] |
func NewAddonsAddonSelector() *AddonsAddonSelector
NewAddonsAddonSelector instantiates a new AddonsAddonSelector object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAddonsAddonSelectorWithDefaults() *AddonsAddonSelector
NewAddonsAddonSelectorWithDefaults instantiates a new AddonsAddonSelector object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *AddonsAddonSelector) GetBrandModels() []string
GetBrandModels returns the BrandModels field if non-nil, zero value otherwise.
func (o *AddonsAddonSelector) GetBrandModelsOk() (*[]string, bool)
GetBrandModelsOk returns a tuple with the BrandModels field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AddonsAddonSelector) SetBrandModels(v []string)
SetBrandModels sets BrandModels field to given value.
func (o *AddonsAddonSelector) HasBrandModels() bool
HasBrandModels returns a boolean if a field has been set.
func (o *AddonsAddonSelector) GetCategories() []string
GetCategories returns the Categories field if non-nil, zero value otherwise.
func (o *AddonsAddonSelector) GetCategoriesOk() (*[]string, bool)
GetCategoriesOk returns a tuple with the Categories field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AddonsAddonSelector) SetCategories(v []string)
SetCategories sets Categories field to given value.
func (o *AddonsAddonSelector) HasCategories() bool
HasCategories returns a boolean if a field has been set.
func (o *AddonsAddonSelector) GetCities() []string
GetCities returns the Cities field if non-nil, zero value otherwise.
func (o *AddonsAddonSelector) GetCitiesOk() (*[]string, bool)
GetCitiesOk returns a tuple with the Cities field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AddonsAddonSelector) SetCities(v []string)
SetCities sets Cities field to given value.
func (o *AddonsAddonSelector) HasCities() bool
HasCities returns a boolean if a field has been set.
func (o *AddonsAddonSelector) GetDistricts() []string
GetDistricts returns the Districts field if non-nil, zero value otherwise.
func (o *AddonsAddonSelector) GetDistrictsOk() (*[]string, bool)
GetDistrictsOk returns a tuple with the Districts field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AddonsAddonSelector) SetDistricts(v []string)
SetDistricts sets Districts field to given value.
func (o *AddonsAddonSelector) HasDistricts() bool
HasDistricts returns a boolean if a field has been set.
func (o *AddonsAddonSelector) GetTokens() []string
GetTokens returns the Tokens field if non-nil, zero value otherwise.
func (o *AddonsAddonSelector) GetTokensOk() (*[]string, bool)
GetTokensOk returns a tuple with the Tokens field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AddonsAddonSelector) SetTokens(v []string)
SetTokens sets Tokens field to given value.
func (o *AddonsAddonSelector) HasTokens() bool
HasTokens returns a boolean if a field has been set.