- Restruct the Project Files
- Refactor
Cameraclass, so It is now attachable to otherActoror can be used as an actor to move in the Scene - Add objects outliner using
Stencil buffer and scaled up Objectand its API - Change the public interface for handling input on
Actorclass - Fix
SpotLightandPointLightshaders and C++ API - Add
CubeMapclass AndSkyBox - Add basic
Blendingfor transparent texture using rendringsorted object based on distance from camera - Add spdlog