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2023 - 12 -12 changes

  • Restruct the Project Files
  • Refactor Camera class, so It is now attachable to other Actor or can be used as an actor to move in the Scene
  • Add objects outliner using Stencil buffer and scaled up Object and its API
  • Change the public interface for handling input on Actor class
  • Fix SpotLight and PointLight shaders and C++ API
  • Add CubeMap class And SkyBox
  • Add basic Blending for transparent texture using rendring sorted object based on distance from camera
  • Add spdlog