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VideoGameDto.cs
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40 lines (33 loc) · 850 Bytes
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using System;
using Keeptrack.Common.System;
namespace Keeptrack.WebApi.Contracts.Dto;
/// <summary>
/// Video Game data transfer object.
/// </summary>
public class VideoGameDto : IHasId
{
/// <summary>
/// Video Game ID.
/// </summary>
public string? Id { get; set; }
/// <summary>
/// Video Game title.
/// </summary>
public string? Title { get; set; }
/// <summary>
/// Latest plaform the game has been played on.
/// </summary>
public string? Platform { get; set; }
/// <summary>
/// Released date.
/// </summary>
public DateOnly? ReleasedAt { get; set; }
/// <summary>
/// Current payling state.
/// </summary>
public string? State { get; set; }
/// <summary>
/// Finished date.
/// </summary>
public DateOnly? FinishedAt { get; set; }
}