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StopWatchController.cpp
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103 lines (83 loc) · 2.03 KB
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#include "StopWatchController.h"
#include <cstdlib>
#include <cstring>
using namespace Pinetime::Controllers;
namespace {
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
TickType_t delta = 0;
// Take care of overflow
if (startTime > currentTime) {
delta = 0xffffffff - startTime;
delta += (currentTime + 1);
} else {
delta = currentTime - startTime;
}
return delta;
}
}
StopWatch::StopWatch() {
clear();
}
// State Change
void StopWatch::start(TickType_t start) {
currentState = StopWatchStates::Running;
startTime = start;
}
void StopWatch::pause(TickType_t end) {
currentState = StopWatchStates::Paused;
timeElapsedPreviously += calculateDelta(startTime, end);
}
void StopWatch::clear() {
currentState = StopWatchStates::Cleared;
timeElapsedPreviously = 0;
for (int i = 0; i < LAP_CAPACITY; i++) {
laps[i].count = 0;
laps[i].time = 0;
}
lapCount = 0;
lapHead = 0;
}
// Lap
void StopWatch::pushLap(TickType_t lapEnd) {
laps[lapHead].time = lapEnd;
laps[lapHead].count = lapCount + 1;
lapCount += 1;
lapHead = lapCount % LAP_CAPACITY;
}
int StopWatch::getLapNum() {
if (lapCount < LAP_CAPACITY)
return lapCount;
else
return LAP_CAPACITY;
}
int StopWatch::getLapCount() {
return lapCount;
}
int wrap(int index) {
return ((index % LAP_CAPACITY) + LAP_CAPACITY) % LAP_CAPACITY;
}
LapInfo_t* StopWatch::lastLap(int lap) {
if (lap >= LAP_CAPACITY || lap > lapCount || lapCount == 0) {
// Return "empty" LapInfo_t
return &emptyLapInfo;
}
// Index backwards
int index = wrap(lapHead - lap);
return &laps[index];
}
// Data acess
TickType_t StopWatch::getStart() {
return startTime;
}
TickType_t StopWatch::getElapsedPreviously() {
return timeElapsedPreviously;
}
bool StopWatch::isRunning() {
return currentState == StopWatchStates::Running;
}
bool StopWatch::isCleared() {
return currentState == StopWatchStates::Cleared;
}
bool StopWatch::isPaused() {
return currentState == StopWatchStates::Paused;
}