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TODO.txt
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32 lines (19 loc) · 782 Bytes
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Prompt user if he is sure he wants to recompile all shaders
Explain that this will rebuild all shaders, and it will lock the editor while the shaders are building
Set Global input variable
D:\My Projects\UnrealEngine\Engine\Config\ConsoleVariables DumpShaderDebugInfo
GDumpShaderDebugInfo
Force recompile all shaders
Amend forum post with info on how to set the shader debug info manually
Create branch that contains the UI and other code to set the render flag automatically
Engine:
Release buffers in correct spot
Shader compile problem
Release:
Post in forum
Post in wiki
Tests:
Spam capture button
See that tests are loaded correctly on: Startup, after set.
Backlog:
Maybe remove irrelevant tabs in renderdoc UI when launched from UE4? Like Launch process tab etc.