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enhancementImprovement to existing capabilityImprovement to existing capability
Description
Currently in the menu there is an option "replay level from the start" which has the same effect as pressing R in the game. However if you have a game with multiple levels AND checkpoints this option doesn't actually restart the whole level (as it suggests).
Being able to freshly restart a checkpoint-driven level would be a useful feature. Currently the only way to achieve this is to restart the whole game or return to level-select (if enabled).
I suggest "replay level from the start" should be removed, or reworded or be adjusted to do what it suggests.
If the option is retained as-is then perhaps consider rewording it "resume with restart" which correctly describes its behaviour.
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enhancementImprovement to existing capabilityImprovement to existing capability