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37 | 37 | <text "SOF BUDDY: MISC"> |
38 | 38 | <hr width 560 tint cyan> |
39 | 39 | <font type title tint white atint white> |
40 | | -<list "Off,On" cvar ghl_specular atext "GHL specular : " noshade><hbr> |
41 | | -<list "0,1,2,3" cvar gl_detailtexturing atext "Detail tex : " noshade><hbr> |
42 | | -<ctext gl_detailtexturingdistance atext "Detail dist : " noshade><br> |
| 40 | +<list "Off,On" cvar ghl_specular atext "ghl_specular : " noshade><hbr> |
| 41 | +<list "0,1,2,3" cvar gl_detailtexturing atext "gl_detailtexturing : " noshade><hbr> |
| 42 | +<ctext gl_detailtexturingdistance atext "gl_detailtexturingdistance : " noshade><br> |
43 | 43 | <slider cvar gl_detailtexturingdistance min 50 max 500 step 50><hbr> |
44 | | -<ctext gl_effectfill atext "Effectfill : " noshade><br> |
| 44 | +<ctext gl_effectfill atext "gl_effectfill : " noshade><br> |
45 | 45 | <slider cvar gl_effectfill min 500 max 20000 step 500><hbr> |
46 | | -<list "Off,On" cvar ghl_no_texture_stack atext "No tex stack : " noshade><hbr> |
47 | | -<list "3,2,1,0" cvar mskins_variety_limit atext "Mskins variety : " noshade><hbr> |
48 | | -<list "3,2,1,0" cvar mskins_expression_limit atext "Mskins expr : " noshade><hbr> |
49 | | -<ctext ai_maxcorpses atext "Max corpses : " noshade><br> |
| 46 | +<list "Off,On" cvar ghl_no_texture_stack atext "ghl_no_texture_stack : " noshade><hbr> |
| 47 | +<list "3,2,1,0" cvar mskins_variety_limit atext "mskins_variety_limit : " noshade><hbr> |
| 48 | +<list "3,2,1,0" cvar mskins_expression_limit atext "mskins_expression_limit : " noshade><hbr> |
| 49 | +<ctext ai_maxcorpses atext "ai_maxcorpses : " noshade><br> |
50 | 50 | <slider cvar ai_maxcorpses min 1 max 20 step 1><hbr> |
51 | | -<list "0,50,250,1024" match "0,50,250,1024" cvar cl_max_quads atext "Max quads : " noshade><hbr> |
52 | | -<list "16,32" match "16,32" cvar gl_bitdepth atext "Bit depth : " noshade><hbr> |
| 51 | +<list "0,50,250,1024" match "0,50,250,1024" cvar cl_max_quads atext "cl_max_quads : " noshade><hbr> |
| 52 | +<list "16,32" match "16,32" cvar gl_bitdepth atext "gl_bitdepth : " noshade><hbr> |
53 | 53 |
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54 | 54 | <hbr> |
55 | 55 | <font type title tint white atint white> |
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