~~We discussed this on the discord, just wanted to make an issue abt it. The fix is to overload to `std::filesystem::u8path` as you stated.~~ Edit: the solution is to switch to using `std::filesystem::path` for all filesystem path arguments. - [ ] bsppp - [ ] fspp - [x] gamepp - [x] kvpp - [x] mdlpp - [x] sndpp - [x] sourcepp - [x] steampp - [x] toolpp - [x] vcryptpp - [ ] vpkpp - [x] vtfpp