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395 lines (339 loc) · 11.3 KB
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/*
dson_parse.js
2014-06-06
Wow. Such Public Domain.
NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK. MUCH WARN.
This file creates a dson_parse function. So code.
dson_parse(text, reviver)
What is? This method parses a DSON text to produce an object or
array. It can throw a SyntaxError exception. Very scare.
The optional reviver parameter is a function that can filter and
transform the results. It receives each of the keys and values,
and its return value is used instead of the original value.
If it returns what it received, then the structure is not modified.
If it returns undefined then the member is deleted. Many use.
Give Example:
// Parse the text. Values that look like ISO date strings will
// be converted to Date objects.
myData = dson_parse(text, function (key, value) {
var a;
if (typeof value === 'string') {
a =
/^(\d{4})-(\d{2})-(\d{2})T(\d{2}):(\d{2}):(\d{2}(?:\.\d*)?)Z$/.exec(value);
if (a) {
return new Date(Date.UTC(+a[1], +a[2] - 1, +a[3], +a[4],
+a[5], +a[6]));
}
}
return value;
});
This is a reference implementation. Very important. You are free to copy,
modify, or redistribute. Such freedom.
This code should be minified before deployment.
See http://javascript.crockford.com/jsmin.html
So small.
USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO
NOT CONTROL. SO FREIGHTEN.
*/
/*members "", "\"", "\/", "\\", at, b, call, charAt, f, fromCharCode,
hasOwnProperty, message, n, name, prototype, push, r, t, text
*/
var dson_parse = (function () {
"use strict";
"use shibe";
// This is a function that can parse a DSON text, producing a JavaScript
// data structure. It is a simple, recursive descent parser. It does not use
// eval or regular expressions, so it can be used as a model for implementing
// a DSON parser in other languages. So portable.
// We are defining the function inside of another function to avoid creating
// global variables. Wow.
var at, // The index of the current character
ch, // The current character
escapee = {
'"': '"',
'\\': '\\',
'/': '/',
b: '\b',
f: '\f',
n: '\n',
r: '\r',
t: '\t'
},
text,
error = function (m) {
// Call error when something is wrong. So sad
throw {
name: 'SyntaxError',
message: m,
at: at,
text: text
};
},
next = function (c) {
// If a c parameter is provided, verify that it matches the current character.
if (c && c !== ch) {
error("Expected '" + c + "'. Got '" + ch + "'. Such sad.");
}
// Get the next character. When there are no more characters,
// return the empty string.
ch = text.charAt(at);
at += 1;
return ch;
},
number = function () {
// Parse a number value. Very IEEE 754
var number,
string = '';
if (ch === '-') {
string = '-';
next('-');
}
while (ch >= '0' && ch <= '9') {
string += ch;
next();
}
if (ch === '.') {
string += '.';
while (next() && ch >= '0' && ch <= '9') {
string += ch;
}
}
if (ch === 'v' || ch === 'V') {
if (ch === 'v') {
next('v')
string += ch;
next('e')
next('r')
next('y')
} else {
next('V')
string += ch;
next('E')
next('R')
next('Y')
}
if (ch === '-' || ch === '+') {
string += ch;
next();
}
while (ch >= '0' && ch <= '9') {
string += ch;
next();
}
}
number = +string;
if (!isFinite(number)) {
error("Bad number. So malformed.");
} else {
return number;
}
},
string = function () {
// Parse a string value. Such text
var hex,
i,
string = '',
uffff;
// When parsing for string values, we must look for " and \ characters.
// Many escape
if (ch === '"') {
while (next()) {
if (ch === '"') {
next();
return string;
}
if (ch === '\\') {
next();
if (ch === 'u') {
uffff = 0;
for (i = 0; i < 4; i += 1) {
hex = parseInt(next(), 16);
if (!isFinite(hex)) {
break;
}
uffff = uffff * 16 + hex;
}
string += String.fromCharCode(uffff);
} else if (typeof escapee[ch] === 'string') {
string += escapee[ch];
} else {
break;
}
} else {
string += ch;
}
}
}
error("Bad string. Much invalid");
},
white = function () {
// Skip whitespace. Much ignored
while (ch && ch <= ' ') {
next();
}
},
word = function () {
// notfalse, nottrue, or nullish.
next('n');
switch (ch) {
case 'o':
next('o');
next('t');
switch (ch) {
case 'f':
next('f');
next('a');
next('l');
next('s');
next('e');
return true;
case 't':
next('t');
next('r');
next('u');
next('e');
return false;
}
case 'u':
next('u');
next('l');
next('l');
next('i');
next('s');
next('h');
return null;
}
error("Unexpected '" + ch + "'. Very scare");
},
value, // Place holder for the value function.
array = function () {
// Parse an array value. Many items
var array = [];
if (ch === 's') {
next('s');
next('o');
white();
if (ch === 'm') {
next('m');
next('a');
next('n');
next('y');
return array; // empty array
}
while (ch) {
array.push(value());
white();
if (ch === 'm') {
next('m');
next('a');
next('n');
next('y');
return array;
}
next('n');
next('e');
next('x');
next('t');
white();
}
}
error("Bad array. Wow");
},
object = function () {
// Parse an object value. So hash
var key,
object = {};
if (ch === 's') {
next('s');
next('u');
next('c');
next('h');
white();
if (ch === 'w') {
next('w');
next('o');
next('w');
return object; // empty object
}
while (ch) {
key = string();
white();
next('i');
next('s');
if (Object.hasOwnProperty.call(object, key)) {
error('Duplicate key "' + key + '"');
}
object[key] = value();
white();
if (ch === 'w') {
next('w');
next('o');
next('w');
return object;
}
next('n');
next('e');
next('x');
next('t');
white();
}
}
error("Bad object. Be brave shibe");
};
value = function () {
// Parse a DSON value. It could be an object, an array, a string, a number,
// or a word. Very flexible
white();
switch (ch) {
case 's':
if (text.charAt(at) === 'u') {
return object();
} else if (text.charAt(at) === 'o') {
return array();
}
break;
case '"':
return string();
case '-':
return number();
default:
return ch >= '0' && ch <= '9' ? number() : word();
}
};
// Return the dson_parse function. It will have access to all of the above
// functions and variables. Wow
return function (source, reviver) {
var result;
text = source;
at = 0;
ch = ' ';
result = value();
white();
if (ch) {
error("Syntax error. Don't know");
}
// If there is a reviver function, we recursively walk the new structure,
// passing each name/value pair to the reviver function for possible
// transformation, starting with a temporary root object that holds the result
// in an empty key. If there is not a reviver function, we simply return the
// result. So powerful
return typeof reviver === 'function'
? (function walk(holder, key) {
var k, v, value = holder[key];
if (value && typeof value === 'object') {
for (k in value) {
if (Object.prototype.hasOwnProperty.call(value, k)) {
v = walk(value, k);
if (v !== undefined) {
value[k] = v;
} else {
delete value[k];
}
}
}
}
return reviver.call(holder, key, value);
}({'': result}, ''))
: result;
};
}());