Commit 585b578
USDLoader: Apply UsdUVTexture scale to material colors
The UsdUVTexture inputs:scale was being stored but not applied to
material color properties, causing textures with color-encoded scales
(e.g. blue tint via scale) to render as white.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>1 parent 34c4e01 commit 585b578
1 file changed
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