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2+ <PropertyGroup >
3+ <Configuration Condition =" '$(Configuration)' == '' " >Debug</Configuration >
4+ <Platform Condition =" '$(Platform)' == '' " >AnyCPU</Platform >
5+ <TargetFramework >net48</TargetFramework >
6+ <OutputPath >bin\Debug</OutputPath >
7+ <ModName >FriendlyFramesMod</ModName >
8+ <UserDir >$(HOMEDRIVE)$(HOMEPATH)</UserDir >
9+ <AllowUnsafeBlocks >true</AllowUnsafeBlocks >
10+ <TargetFrameworkVersion >v4.8</TargetFrameworkVersion >
11+ </PropertyGroup >
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14+ <DebugType >full</DebugType >
15+ <Optimize >false</Optimize >
16+ <DefineConstants >DEBUG;TRACE</DefineConstants >
17+ <ErrorReport >prompt</ErrorReport >
18+ <WarningLevel >4</WarningLevel >
19+ <Prefer32Bit >false</Prefer32Bit >
20+ </PropertyGroup >
21+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
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24+ <DefineConstants >TRACE</DefineConstants >
25+ <ErrorReport >prompt</ErrorReport >
26+ <WarningLevel >4</WarningLevel >
27+ <Prefer32Bit >false</Prefer32Bit >
28+ </PropertyGroup >
29+ <Import Project =" $(SolutionDir)FriendlyFramesMod.VS.props" />
30+ <ItemGroup >
31+ <Reference Include =" Assembly-CSharp" >
32+ <HintPath >$(StationeersDirectory)\rocketstation_Data\Managed\Assembly-CSharp.dll</HintPath >
33+ <Private >False</Private >
34+ </Reference >
35+ <Reference Include =" UnityEngine" >
36+ <HintPath >$(StationeersDirectory)\rocketstation_Data\Managed\UnityEngine.dll</HintPath >
37+ <Private >False</Private >
38+ </Reference >
39+ <Reference Include =" UnityEngine.CoreModule" >
40+ <HintPath >$(StationeersDirectory)\rocketstation_Data\Managed\UnityEngine.CoreModule.dll</HintPath >
41+ <Private >False</Private >
42+ </Reference >
43+ <Reference Include =" UnityEngine.PhysicsModule" >
44+ <HintPath >$(StationeersDirectory)\rocketstation_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath >
45+ <Private >False</Private >
46+ </Reference >
47+ <Reference Include =" 0Harmony" >
48+ <HintPath >$(StationeersDirectory)\BepInEx\core\0Harmony.dll</HintPath >
49+ <Private >False</Private >
50+ </Reference >
51+ <Reference Include =" BepInEx" >
52+ <HintPath >$(StationeersDirectory)\BepInEx\core\BepInEx.dll</HintPath >
53+ <Private >False</Private >
54+ </Reference >
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56+ <Import Project =" $(MSBuildToolsPath)\Microsoft.CSharp.targets" />
57+ <ItemGroup >
58+ <_CopyItemsGameData Include =" $(ProjectDir)\GameData\**\*.*" />
59+ <_CopyItemsAbout Include =" $(ProjectDir)\About\**\*.*" />
60+ </ItemGroup >
61+ <Target Name =" AfterBuild" >
62+ <RemoveDir Directories =" $(StationeersDirectory)\BepInEx\plugins\$(ModName)" />
63+ <Copy SourceFiles =" $(ProjectDir)\$(ModName).info" DestinationFolder =" $(StationeersDirectory)\BepInEx\plugins\$(ModName)" ContinueOnError =" false" />
64+ <Copy SourceFiles =" $(ProjectDir)\bin\Debug\$(ModName).dll" DestinationFolder =" $(StationeersDirectory)\BepInEx\plugins\$(ModName)" ContinueOnError =" true" />
65+ <Copy SourceFiles =" $(ProjectDir)\bin\Debug\$(ModName).pdb" DestinationFolder =" $(StationeersDirectory)\BepInEx\plugins\$(ModName)" ContinueOnError =" true" Condition =" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
66+ </Target >
67+ </Project >
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