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parameter.h
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144 lines (121 loc) · 3.07 KB
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#pragma once
#if NEO_PLUGIN_SUPPORT
#include <atomic>
#endif
namespace neuron {
#if NEO_PLUGIN_SUPPORT
/**
* A read-only parameter used by a DSP component to allow more
* control and flexibility in shaping its sound.
*/
template<typename T>
class Parameter {
public:
explicit Parameter(T value)
{
m_parameter->store(value);
}
explicit Parameter(std::atomic<T>* source)
{
m_parameter = source;
}
~Parameter()
{
m_parameter = nullptr;
}
/**
* Attaches a new source for this parameter to read data from.
*
* CAUTION: If this method is called, the corresponding DSP component's
* setter method for this parameter will no longer update the variable.
*
* @param source The new pointer that this parameter will read from and write to.
*/
void AttachSource(std::atomic<T>* source)
{
m_parameter = source;
}
operator T() const
{
return m_parameter->load();
}
Parameter& operator=(T value)
{
m_parameter->store(value);
return *this;
}
T operator+(T value) const
{
return m_parameter->load() + value;
}
T operator-(T value) const
{
return m_parameter->load() - value;
}
T operator*(T value) const
{
return m_parameter->load() * value;
}
T operator/(T value) const
{
if (value == 0.0f) {
return value;
} else {
return m_parameter->load() / value;
}
}
private:
/**
* CAUTION: This empty value is used as a safe initializer for the pointer,
* which is what is used by the JUCE library.
*/
std::atomic<T> m_initialSource { 0.0f };
std::atomic<T>* m_parameter = &m_initialSource;
};
#else
/**
* An adjustable parameter used by a DSP component to allow more
* control and flexibility in shaping its sound.
*/
template<typename T>
class Parameter {
public:
explicit Parameter(T value = 0.0f)
{
m_parameter = value;
}
~Parameter() = default;
operator float() const
{
return m_parameter;
}
Parameter& operator=(T value)
{
m_parameter = value;
return *this;
}
T operator+(T value) const
{
return m_parameter + value;
}
T operator-(T value) const
{
return m_parameter - value;
}
T operator*(T value) const
{
return m_parameter * value;
}
T operator/(T value) const
{
if (value == 0.0) {
return value;
} else {
return m_parameter / value;
}
}
private:
T m_parameter;
};
#endif
}