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CasPaymentRequestStatus.cs
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25 lines (21 loc) · 1.05 KB
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namespace Unity.Payments.Codes
{
public static class CasPaymentRequestStatus
{
// Unity Status
public const string SentToCas = "SentToCas";
public const string SentToAccountsPayable = "SentToAccountsPayable";
// CAS INVOICE STATUS
public const string ErrorFromCas = "Error";
public const string ServiceUnavailable = "ServiceUnavailable"; // Response Error
public const string NotFound = "NotFound";
public const string Paid = "Paid";
public const string Voided = "Voided";
public const string NeverValidated = "Never Validated"; // Ready for CAS Run
public const string NotPaid = "Not Paid"; // CAS Ran and was not paid
public const string FullyPaid = "Fully Paid"; // CAS Ran and was fully paid
public const string Validated = "Validated"; // Invoice has been validated
public const string Permanent = "Permanent"; // A fully paid Permanent prepayment.
public const string Cancelled = "Cancelled"; // Invoice has been cancelled.
}
}