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fix: Clamp negative timedelta in _get_remaining_time() (#818)
## Summary
`_get_remaining_time()` could return a negative `timedelta` if the
Actor's timeout had already passed. This clamps the result to
`timedelta(0)` so callers never receive a negative remaining time.
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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